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Store:  2-Player Games, Family Games
Edition:  Pyramidis
Theme:  Ancient Egyptian
Genre:  Abstract Strategy
Format:  Board Games


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Ages Players
7+ 2

Designer(s): Roland Siegers

Manufacturer(s): Flying Turtle, Mayfair Games

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Product Information

  • Designer(s): Roland Siegers

  • Manufacturer(s): Flying Turtle, Mayfair Games

  • Players: 2

  • Ages: 7 and up

  • Weight: 965 grams

  • Language Requirements: Game components are language-independent. Manufacturer's rules are printed in multiple languages (including English).

Product Reviews


Average Rating: 5 in 1 review

Why Don't More People Know About This Game?
November 09, 2000

This is a unique and wonderful game. There are no dice or cards, so no random factor contributes to play. The rules are very simple and clear, comprising only 3 pages with pictures. It is beautifuly designed, and is very sturdy (mine has gone camping twice). There are only 32 (8 times 4) pieces, and the pieces are not likely to be lost or broken. The colors are very fitting for an Egyptian-like game, and the board is well designed.

Play consists of moving your eight pyramids around a track. Your opponent is doing the same along the same track, from the opposite direction. You move a stack of pyramids in its entirety, placing one pyramid on each space that it moves past. The pyramids stack on top of each other, and a stack of 5 is as high as is (pieces jump past a 5 stack). The owner of any stack is the one with the pyramid on top. The goal is to move 5 of your eight pyramids around the track to the end square.

With four people, there are 2 perpendicular tracks which share 4 spaces in the middle. This makes it complex in the center, and makes for very interesting strategies.

With two people, it is a wonderful game that plays very well and quickly. A game may only take 10 minutes. With four people, its strategic potential is magnified. It becomes nearly impossible to predict and follow your perpindicular opponents since you are mostly paying attention to the opponent across the table. A game will still only take about 15 minutes to play.

What I like about the game is that on your move, you usually only have three or four options. There is not a mind-rending decision made between 37 different moves each turn. But don't let the perceived simplicity fool you. There is a great deal of strategy to the game, begining with your first move.

The only downfall is that the game requires either 2 or 4 opponents. Not three.

It plays very well with people that have never played it before. The rules are very intuitive and are learned fast. With proper placement of opponents (experienced opponents across from experienced opponents), everybody has a good time. And often the new player will win that first game. Everyone I have shown it to has really enjoyed it.

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