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Enter the world of Sinbad the Sailor and seek your fortune as a merchant and an adventurer. You will deal in precious wares in the harbors of the Orient and discover priceless treasures on your voyages. However, your way across the seas is fraught with peril--thieves, monsters, genies and pirates will all conspire to halt your progress. Judicious use of the cards you have acquired en route will help protect you against the numerous dangers and against your fellow players.
Players: 2 - 5
Time: 75 minutes
Ages: 10 and up
Weight: 1,242 grams
Language Requirements: Game components are language-independent. Manufacturer's rules are printed in multiple languages (including English).
- 4 monster counters
- 4 pirate counters
- 5 feluccas
- treasure chests
- 1 six-sided die
- 90 cards
Average Rating: 3 in 1 review
This little known game from Europe (it came over before the German game invasion) is great for families with kids in the 8 to 12 age range, and people who enjoy Monopoly-style board games.
This (and Grand Prix) is one of the few non-Hasbro/Parker Brothers board games that my parents and siblings will play with me. It has enough familiar game play elements, such as traveling around the board, landing on island, and collecting cards, that they could pick up the rules quickly, and enough strategy that I don’t get bored (unlike Monopoly).
Game play consists of traveling around from island to island, picking up treasure (based on the card you draw), trying to avoid or fight the monsters & pirates and selling accumulated treasure & goods for money. The game is part strategy-based (saving up cards until the time is right to attack players or monsters, deciding which goods to buy) and part luck based, since the dice determine where you land and drawn cards are random.
All in all, this is a fun 90 minute light strategy game that works best with 4 to 5 players.