English language edition
List Price: $14.95
Your Price: $11.95
(Worth 1,195 Funagain Points!)
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from 8 customer reviews
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The Universe is filled with infinite bean fields. Join the voyages of the galactic bean traders in their search for valuable SpaceBeans. Light years from earth, they travel among the stars to bean fields where no man has gone before. The trader who finishes the voyage with the most valuable SpaceBeans is crowned the "Lord of the Beaniverse".
Players: 2 - 6
Time: 45 minutes
Ages: 10 and up
Weight: 195 grams
Language Requirements: This is an international edition or domestic edition of an imported item. Game components are language-independent. Manufacturer's rules are printed in English.
- 109 cards
Average Rating: 3.8 in 8 reviews
I love the the Bohnanza game (one of my favorite). However, I have had the opportunity to play Space Beans and I think this is a WONDERFUL game (almost better than Bohnanza)! I had tons of fun playing it. It might not be for everyone but I think it is great.
In this game, you basically pass around the cards to the player before you. On your turn, you either draw additional cards, or play only the hand you've had passed to you. You're only allowed to play one kind (color) of card each turn, so whatever you don't play, you give to the previous player for the next round.
The mechanics are very simple, quick to learn for even a child, but subtle enough for adults to think carefully about each play. The rounds go quite quickly once you get used to the hand-passing direction being opposite the order of play. You can play a complete game in 1/2 hour to 45 minutes.
Great fun for the price. We play it when we want something fairly quick, it has almost no set up time (just shuffle and deal).
First of all, let's make note of the fact that everybody reviewing this game at less than four stars states that they are comparing the game to [page scan/se=0027/sf=category/fi=stockall.asc/ml=20]Bohnanza.
The game is marketed as being in the Bohnanza family, so I guess the comparison is inevitable. But once you get past the idea that you're not keeping your hand of cards in a particular order or negotiating trades with other players, you've got quite a nice little card game here if you'll just give it the chance it deserves.
You do trade cards, but the trades aren't negotiated. Instead, you have a very small hand of cards out of which you must meld one color on your turn and then pass ALL the rest of the cards to the player on your right. Thus do the cosmic trade winds circulate the SpaceBeans.
If you are playing the game with smart card players, people will know to minimize the number of cards they pass to the next player and thus will only use the option to draw two extra cards at the beginning of the turn if they're stuck for something to meld. (You can only have two beanfields going at a time.)
The mechanisms are smooth, they're smart, and they're going to wear well. If you like Bohnanza, then fine, play Bohnanza. If you like other kinds of card games, too, you should give SpaceBeans a try. It's a good, solid game.
Space Beans is a good fun game that plays differently than your standard card game. Players collect 'beans' which are numbered cards divided into suits by color. If you've collected a number of cards in one suit that matches the number on one of the cards, you can 'convert' (discard) it for that many points. For instance, if you have collected 4 blue cards, and at least one of your blue cards has the number 4 on it, you can convert the blue cards and gain 4 points. Risk is balanced against greed--get too greedy and you start to risk losing your valuable collections. Also, greed often presses a player to pass his opponents valuable cards. This game is a lot of fun and definitely worth the money. It's not one that you'll play all the time, but it's a good one to have in the cabinet for those times when you want to play something a little different.
Space Beans is one of those games, I believe, that either makes it or breaks it depending on the people playing. If played with a real cutthroat mentality the game can be lots of fun, but all it takes is one player more interested in his own bean collections instead of being very aware of what he's passing along to sink the whole experience.
I've played it with both experiences. In the one game there was one player that would draw two cards every turn to give himself the bigger selection of beans to choose from--this of course left his 'trash' that he passed on quite valuable. Naturally the player on his right won quite handily and no amount of preaching from the other players would change his way of playing. The game was rather boring, bordering on tedious.
Then I've played with a gang of cutthroat pirates and if you ever received more than one card passed along it was manna from the skies! Collections were getting trashed just to be able to keep from passing cards you know the other players needed. With the verbal taunting going along with the card play it was quite good fun!
So if you know your group well enough, hopefully this will help you decide whether you could make this game a fun experience or not. Personally I think it's worth the cost, if for no other reason than to see people struggle with the pass right, play left system the first time they encounter it!
After playing [page scan/se=0027/sf=category/fi=stockall.asc/ml=20]Bohnanza, I had a hope that this game was similar to Bohnanza, but it's not. After I played this game, I felt a little disappointed with it.
First, this game does not have a trading phase. That means no interaction between players. Mostly, good games are those with lots of player interaction, but this game does not have such, so it is not so playable.
Second, some players will be confused with the scoring mechanism in this game. In the older game, Bohnanza, the scoring mechanism is printed on each card so that players can easily know how they can get the score.
This game is not so attractive as the previous similar game, Bohnanza. If you want to purchase this game, I should recommend Bohnanza to you, unless you want a good graphic design game.
As a sci-fi affectionado, I love the graphics on the Space Beans cards. The pictures are great although I have to admit I didn't recognize the bean with the iron. However I did learn it's from a German television show so I don't feel too bad.
That said, the game itself could use a little work. I think that the original Bohnanza provides more interaction between players. Space Beans is similar except you get to have a beanfield which is face down or hidden and one which is face up. Each bean has a number on it which will equal points. A player may turn in a field for victory points (the goal being 30). If a card has the same number as the number of cards turned in that is the points you earn for that field. You may only play on one field per turn and at the end of turn the entire hand is passed to the next player.
I think this game needs one other mechanic to spice it up a little. As it stands now, its a nice short filler game for sci fi fanatics but there are better gmaes out there like Fluxx. If anyone has any ideas on variants for Space Beans please let me know!
Any similarity between this and other games involving beans is entirely coincidental. On your turn, draw two cards. You may then cash in a bean collection, which is only worth something if the number of beans in it equals the number on one of the cards it contains. Next, you must add at least one matching space bean card to an existing collection, or start a new one. You may have at most two collections, one of which may be secret (facedown). Finally, pass all cards in hand to the person on your right although play proceeds with the person on your left! The player who reaps the biggest bonanza from his space bean collections after someone has hit 30 points wins. Bean me up, Scotty!