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Tigris & Euphrates
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Tigris & Euphrates

English language edition

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Product Awards:  

Ages Play Time Players
12+ 45-90 minutes 2-4

Designer(s): Reiner Knizia

Publisher(s): Mayfair Games

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Product Description

Step back to the dawn of recorded time. Take command of a young dynasty in fertile Mesopotamia. Here, between the Tigris and Euphrates rivers, lies the cradle of civilization. Here, as the Bible tells, rose man's first cities: Ur, Nineveh, and fair Babylon.

The game of Tigris & Euphrates lets you play a part in the epic saga of the rise of these great urban centers. Your dynasty struggles to develop and control the most vibrant culture in the rich land between the two rivers. Create the best balance between markets, temples, settlements, and farms, as you and your people try to forge your own new civilization and dominate the storied valleys of the Tigris and Euphrates.

Product Awards

Games Magazine Awards
Spiel des Jahres
Nominee, 1998
Deutscher Spiele Preis
1st place, 1998

Product Information

  • Designer(s): Reiner Knizia

  • Publisher(s): Mayfair Games

  • Year: 2000

  • Players: 2 - 4

  • Time: 45 - 90 minutes

  • Ages: 12 and up

  • Weight: 1,379 grams


  • 1 game board
  • 4 player screens
  • 153 civilization tiles
  • 8 catastrophe tiles
  • 1 unification tile
  • 6 wooden monuments
  • 16 wooden leader markers
  • 140 wooden victory point cubes in 4 colors
  • 10 wooden treasure markers
  • 1 bag
  • 1 rules booklet
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Euphrat & Tigris original German edition Out of Stock

Product Reviews


Average Rating: 4.4 in 42 reviews

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Too complicated, low-speed, low drag.
January 30, 2006
I was honestly hoping this game was going to live up to the hype that I've read from constant reviews such as board game geek and Tom Vassel's review etc.

When it first arrived I opened it up, cranked out all the tiles, sorted, bagged etc. I looked over the rules and I was totally confused for a good part of half an hour. I honestly gave up for about a week at trying to understand the rules and when I found time and broke down in boredom, I pulled it out again. I looked over the rules, it still looked strange to me, pulled out the board, set it up, and was still confused. I went online and played the game using a Java program, got the rules and I was not amazed by the game whats so ever.

If you like slow games, maybe chess (but 10 times longer), etc. you might like this game, but overall, I found it to be slow, and pretty bland, it never left a high point for me during the times that I did play it, and games that don't have climatic moments are pretty umm.. dull.

- L.T.

Note: this review refers to a different release of this product.
Excellent Strategy Game
July 06, 2004

Intense strategy game with every player able to change the gameplay at each turn. Very challenging, requiring flexible and agile playing.

Although board artwork is average you soon don't notice this once gameplay is underway.

Enjoying this game thoroughly!

Other games I have enjoyed - Settlers of Catan+expansions, El Grande, Carcassone and Elfenland.

Note: this review refers to a different release of this product.
by Ekted
Reply to people who say E&T has no theme
June 19, 2004

Game immersion is what you make of it. All games can be reduced to simple (or complex) math. Remove all names, places, and pretty pictures. What makes the immersion work is when the strategies and tactics involved in the play relate somehow to the theme, so you can picture the situations really happening and make intuitive judgements.

Granted, E&T could be called Terraform 3000, and use robots with laser beams. Picking a place and time for your game to exist in, and making the pieces and the actions fit that idea is part of the fun. E&T does it well.

Let's break down some other favorites:

Risk: Move your dots from box to box that are connected by lines. When 2 different groups of dots meet, roll dice to determine which dots get removed.

Puerto Rico: Create dots by forming pairs of boxes with triangles on them. Place dots onto limited grids to increase your final score.

Monopoly: Move your dot randomly along a 40 element grid. Acquire triangles or lose triangles as indicated on the grid space. Try to force all other players to lose all their triangles by accumulating the most boxes.

See what I mean?

Note: this review refers to a different release of this product.

Show all 42 reviews >

Other Resources for Tigris & Euphrates:

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