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Spice Navigator
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Spice Navigator

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Ages Play Time Players
8+ 40-90 minutes 2-5

Manufacturer(s): SentoSphere

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Product Description

Spice Navigator is a strategy game requiring participants to master negotiation skills, confront pirates, brave the elements or diseases, manage fortunes and recognize spice fragrances in order to return to one's country of departure with a full cargo.

Each navigator, as an East Indies Company representative, must return to his or her country of origin with a ship loaded with spices collected from all corners of the Far East.

Product Information

  • Manufacturer(s): SentoSphere

  • Year: 1999

  • Players: 2 - 5

  • Time: 40 - 90 minutes

  • Ages: 8 and up

  • Weight: 1,250 grams


  • 18 scent tins containing aromas of spices
  • 1 game board
  • 5 Merchant Ship pawns & 2 Pirate Ship pawns
  • 5 ships that need to be filled with edibles and spice bags 1 bank with 290 pounds
  • 1 die
  • 9 markers
  • 110 cards
  • 1 fabric bag
  • 3 sets of rules with historical and botanical information (There are three sets of rules depending on the players' age group: 8 to 10, 10 to 13, and adult.)

Product Reviews


Average Rating: 3.5 in 2 reviews

by gamester
Fun again
December 12, 2012

Played this game with children when they were 9 or 10 and again after they came home from college. Still lots of fun.

If "Spice" means Girls, Old, or Mrs. Dash to you, don't buy.
December 27, 2000

This is a very creative game that involves your olfactory prowess of identifying spices by smell. Trust the French to come out with something like this. If your repertoire of seasonings is salt, pepper and Mrs. Dash, this will be either an epiphany or totally pointless. You must be able to correctly identify, by smell, a certain spice to win a lower buying price as a spice merchant. Using the rather undistiguished little cardboard (bored) ships, you sail about, visiting different exotic lands, trying to fill up your cargo hold with spice bags while trying not to run out of provisions. You have a neat ship board that shows a cut-away view of your schooner (or whatever it is, I'm no sailor) showing provisions, which you spend in order to move across the seas, and your hold, which you fill with the little spice bags. The game moves fairly quickly, and of course the highlight is the spice pots. Small plastic canisters contain surprisingly strong scents of about 18(?) different spices, ranging from Vanilla to Cumin, Cinammon to Cardamon, Cloves to Ginger. Sound easy? Good luck. Some are very hard to differentiate, one I never even heard of, and I use spices in my cooking rather enthusiastically! This game is good as far as it goes, with replay value dubious and the game itself not too riveting. The interaction is good, and the spice-smelling is fun, as everyone waits for someone to guess. The list price is quite steep, and the components are good, but not great. If you're looking for something novel, have money to burn, or have some snooty chef wanna-bees who need to be put in their place, this is a must-have. Otherwise, it's a good, not great game that would work well with older kids and families. It has a unique mechanism mixed in with some fairly standard stuff. I give it a 6 out of 10.

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