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I admit that Carat is not the world's most wonderful game, but there is something about it that does catch my fancy.
On first glance, it looks as though the game should be fairly simple. All you're doing, after all, is placing a square tile on the board that gives a number--and the same number, at that--to the four competing colors. Yet choosing the best spot for that tile often turns out to take a minute or two of thought. The number you need for your own color on one side of the square gives that same number to the other three colors on the other three sides, you see... and therein lies the challenge.
I'd also like to mention that we found the three-tile variation not to take especially longer than the basic one-tile rule. It seemed to make playing more fun, as you were more likely to have a tile you were glad to play, and thus faster, since you didn't sit and worry which of your two or three bad choices you were going to force yourself to take.
Carat is not for everybody, since you have to enjoy playing around with simple arithmetic... but if you do, this is a nice game to do it with! Colorful, clever, clear, and quick.