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Lord of the Rings
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Lord of the Rings

English language edition

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Product Awards:  

Ages Play Time Players
12+ 60-90 minutes 1-5

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Product Description

The game follows the spirit of the book with the players as Hobbits. The fellowship members are working toward a common goal--the destruction of the One Ring before it corrupts them, or they are overcome by Sauron's power. Other members of the Fellowship, along with other characters and items, appear as cards and events. Game comes with Hobbit miniatures and a series of boards depicting different adventure scenarios.

Product Awards

Games Magazine Awards
Best Family Strategy Game, 2002
International Gamers Awards
Best Strategy Game Nominee, 2001

Product Information


  • Master gameboard
  • 2 double-sided Scenario boards
  • 60 Hobbit cards
  • 5 Character cards
  • 5 Gandalf cards
  • 35 Feature cards
  • 23 cardboard tiles
  • 11 cardboard tokens
  • 32 cardboard shields
  • 1 special die
  • 1 Ring
  • 1 Sauron figure
  • 5 Hobbit figures
  • 6 markers
  • Hall of Fame record sheet
  • game rules
Lord of the Rings has the following expansions available:

Lord of the Rings: Battlefields multilingual edition Out of Stock

Lord of the Rings: Sauron English language edition Out of Stock

Lord of the Rings: Friends & Foes English language edition Out of Stock

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Product Reviews


Average Rating: 3.8 in 62 reviews

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Cooperative mechanic doesn't really work
May 08, 2008

It's a cute premise (players have to "cooperate" to defeat Sauron), but I found the execution pretty disappointing. I've played with several different groups of people and what mostly seems to happen is that one player quickly stands out as the one who "knows the most about the game" or "knows the most about Lord of the Rings" or is just "paying the most attention". This player basically just ends up telling everyone what they should do (capturing the essence, I suppose, of what it's like having your own personal Gandalf) -- it's just human nature to let the most capable person lead the group effort -- but that means there's a lot less sense of "playing" for everyone else unless they decide to get "cantankerous" and be intentionally uncooperative, but how fun is that in a cooperative game?

Well thought out...Great for fans!
May 13, 2005

I'm not sure what other people don't like about this game, but perhaps they played with the wrong group of people. Or perhaps they have more competitive spirits and don't like cooperation games. This game is so unique I can't help but love it.

Lord of the Rings is a game that I play with the other guys whenever our wives are out together. We sit down and get in the proper Lord of the Rings mood...the game delivers the rest.

This game is exactly like the books. It allows you to work together as a group trying to progress your team to the destruction of the ring. You're almost tempted to stall the team on a scenario board so that you can pick up protection from corruption, but in the back of your mind you know you have to keep moving to avoid the evil minions of Sauron. We literally find ourselves dreading what tile will be turned up next and preparing for the consequences it might bring.

The tension builds throughout the game and keeps us coming back again and again. We have yet to perfect the game with Sauron on the 12 of the corruption line. Some earlier reviews imply they easily mastered this, but the great part is you can always move up to the expert game variant if your that good. Also, it plays differently when you change the number of players.

This is a great game that encourages communication and teamwork. I believe that the Lord of the Rings accomplishes it's goal and really makes you feel like a fellowship.

I hate to give this such a low rating but
May 10, 2005

the game was very unimpressive. The best part about it was the idea of trying out a cooperative game. In fact, I was very excited about this idea. The problem is that we all maximized our potential and there was very little tension in the game. We ended up winning by a good bit and none of us were really that enchanted with the experience.

I have only played this game once, so perhaps there are interesting aspects that I failed to uncover, but my sense is that the mechanics are actually very poorly done, which is a lot to say of a game that Reiner Knitzia designed! If you want a cooperative game, look into Shadows Over Camelot by Days of Wonder.

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