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ORCz


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Ages Play Time Players
12+ 20-60 minutes 2-4

Designer(s): Christian T Petersen, Greg Benage

Manufacturer(s): Fantasy Flight Games

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Product Description

Zocrab surveys his assembled orc hordes and allows a toothy grin to play across his scarred face. His cavalry struggles with the reins, trying to restrain the hungry, restless wolves. The shock troops stand in rank, growling, chanting black prayers to the Dark Lord, and chewing their shields. The shamans have studied the bones and the omens are good: The warlord's forces will taste blood this day! He will beat his rivals into submission and lead the orcish hordes to victory over the despised Enemy. The Dark Lord's gift will be his!

The dark lord Llovar has commanded all the orcs of the Broken Plain to march against the alliance of elves, dwarves, and men. As the chief of an orc tribe, you must marshal your forces of wolfriders, archers, grunts, champions, and shamans and lead them to war on the four battlefields of Mennara.

Foul tempered and hideously evil, Llovar can also be a generous master to those who serve him well. With each battle won, the Dark Lord awards the orc chief with the strongest army a gift of goblin slaves. Goblins are pathetic but wonderfully useful--they can bring you ale, take out the garbage, and wash your feet. Mostly, they bring you ale, 'cause you don't really mind garbage and dirty feet. Win the most battles, hoard the most goblin slaves, and the other chiefs will bow and grovel before you!

ORCz is a strategy boardgame for 2-4 players ages 12 and up. Fast-paced and lighthearted, the game is nevertheless rich in strategic depth that keeps it fun and exciting, time after time. ORCz is a complete, stand-alone game and features more than 160 beautifully illustrated, full-color playing pieces. You can play a full game of ORCz in 20 minutes to one hour.

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Product Information

Contents:

  • 1 rules booklet
  • 1 events booklet
  • 4 player screens
  • 4 plastic stands
  • 12 sheets of game tokens

Product Reviews

 
 
 
 
 

Average Rating: 2 in 1 review


 
 
 
 
 
glorifed Rock, Paper, Scissors
May 28, 2001

The theme of Orcz fighting a common foe and also fighting amongst themselves works, but the mechanics break down to a glorified rock-paper-scissors scheme which grows tiresome quickly. My wife and I bought Orcz at the same time we bought Mystery Rummy. We found ourselves playing Orcz just a few times and then putting it away for the more free-flowing play of Mystery Rummy.

Other Resources for ORCz:

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