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Drakon is a fast-paced, cutthroat game for 2 to 6 players. Heaven help the player who gets too far ahead of the others, since he will be a tempting target for everyone! Each character starts out in Drakon's Den. Drakon has found the group of adventurers pilfering his hoarded gold, and being a sporting sort of Dragon, has offered this little game; the first player to find 5 gold gets out of his den, the rest get eaten!
All characters start the game on a single 2 x 2" tile. Players have the option to either play a tile, or move onto a tile that's already been played. The tiles are all marked with one-way exits, so you can't go back the way you came in (unless you use the Magical Vortex, or a Master Key, or you happen to be the Wizard). Rooms get rotated, destroyed, and swapped out. Gold coins get stolen, lost, found, or dropped on the Drakon's den, and Characters can be forced to move in a number of undesireable ways. Each game is quite different, as the playing board builds up as the game progresses, comprised of tiles that each player plays from their "card hand" (4 tiles). In the advanced game, each character has a special ability that they can use once during the game.
A jolly Jolly game. The dragon's prison starts as a single tile where heroes are held. One tile added per turn extends it unpredictably into impermanent corridors where heroes search for freedom and victory. Moving your hero to an adjacent tile forces him to obey its instructions. Directional arrows restrict movement and turn the array into a wicked maze. Destination tiles increase or decrease your supply of coins, chaotically rearrange the array, or let you move another's hero to endure the consequences. Escape and win by collecting five coins. Even jollier is the version in which each hero has a special power to use just once!