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In this crazy version of Dominoes, the aim of the game it to get rid of all of your DinGominos, but there are lots of obstacles along the way! DinGomino tiles combine Points, Jokers, or Actions which may benefit or defeat your aim. Some let you play your turn again, others make your opponents miss a turn, while a number of them reverse the direction of the game. Sounds like fun--but not if you have to pick up 2, 4, or even 6 DinGominos at a time! You'll be ok if you play a double; otherwise you're in trouble!
Players: 2 - 8
Time: 10 - 20 minutes
Ages: 6 and up
Weight: 1,041 grams
Language Requirements: This is an international edition or domestic edition of an imported item. Game components are language-independent. Manufacturer's rules are printed in multiple languages (including English).
- 60 deluxe DinGominos
- rules of play
These dizzy dominoes will make your head spin! As usual, you start with a hand, pick from a facedown stock if unable to match, and win by going out first. Unusually, Action Symbols let you play again, change the direction of play, or force the next player either to pick tiles or miss a turn. The nasty Double tile forces the next player to pick four--unless he too can play a Double, leaving the next to pick up six, and so on. It's wild!