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Kupferkessel Co.
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Store:  2-Player Games, Family Games
Theme:  Fantasy
Genre:  Memory, Set Collection
Format:  Board Games

Kupferkessel Co.

Your Price: $53.00
(Worth 5,300 Funagain Points!)

This item is currently backordered [] with no firm available date. As soon as it's available you'll be able to purchase it right here. It may also be available in another edition. Try: Glastonbury

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Product Awards:  

Ages Play Time Players
8+ 20-30 minutes 2

Designer(s): Gunter Burkhardt

Manufacturer(s): Goldsieber

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Product Description

The object of this family game is to compose the most valuable elixir using 14 different ingredients. You need at least 3 of the same type before the elixir has any usable power.

Product Awards

International Gamers Awards
Best 2-Player Game Nominee, 2002
Spiel des Jahres
Nominee, 2002

Product Information

  • Designer(s): Gunter Burkhardt

  • Manufacturer(s): Goldsieber

  • Year: 2001

  • Players: 2

  • Time: 20 - 30 minutes

  • Ages: 8 and up

  • Weight: 330 grams

  • Language Requirements: Game components are language-independent. An English translation of the rules is provided.

Product Reviews


Average Rating: 4 in 2 reviews

Nice, quick game for 2
June 17, 2002

My husband and I are keen game players, and being only two of us most of the time are always on the look-out for good two-player games. This one's great fun - simple and quick to play but still with a lot of strategy. On each move you have to decide whether to go for your own targets or take a card your opponent wants to frustrate.

One thing I didn't quite understand in the Counter review was the idea of standing on a card. We have a German edition and it's clear in the instructions that the counters move clockwise round the edge of the grid, so you're always standing at the end of a row/column and choosing a card, not on the cards themselves. Maybe something is lost in the translation! The drawback is that you can end up in a situation where you can only move from corner to corner (thus garnering no cards) if you have a 4 card on top of your cauldron pile and are trapped behind your opponent, as the rules state you have to jump over him.

Overall, good fun and enough tactics to keep it interesting.

by Randy
A bewitching little game
April 25, 2002

Kupferkessel Co. is a perfect little filler for two. It's quick to set up, takes five minutes or less to explain, has attractive art, and plays in 20 to 30 minutes. It's about 70% tactics, 20% luck, and 10% strategy. The rules are clear with the exception of the one sentence explaining the 'witch hat and wand' cards. (All they needed to say was that these cards give you a second turn.)

It's important to remember that you don't have to take the last game-ending card in a row into your 'charm boiler, you can choose to discard it instead. Failing to remember this has cost my wife a couple of games as she has often drawn a card that is the only one in a set, consequently giving her a negative score card in her boiler.

I would recommend playing 4 or 5 basic games before taking on the prescription cards. We also allow players to look at all the cards in their boiler (without changing the order) rather than just the top one. Turning it into a memory game adds to the luck factor in my opinion.

Overall, I highly recommend this game as one of the more enjoyable two player games I've played, up there with Hera and Zeus, Ceasar and Cleopatra, Starship Catan, and Castle.

Other Resources for Kupferkessel Co.:

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