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Villa Paletti
 
 
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Villa Paletti


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Product Awards:  

Ages Play Time Players
6+ 20-30 minutes 2-4

Designer(s): Bill Payne

Manufacturer(s): University Games, Zoch

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Product Description

In the land where the Lemons bloom, there once lived a wise old sage, whose friends called him "Paletti". He only had one goal in life, to finish the wonderful castle in the sky that his grandfather had begun to build many years before, but which had been left unfinished when the ducats ran out. Paletti too had little money, but instead he had a marvelous plan. Why buy new columns when he could re-use the old ones that his Grandfather had built? All he needed to do was remove some of those holding up the first floor, of which there were far too many in any case, and rebuild them further up, so that they could support new floors, reaching up towards the skies!

"Excellent, Paletti!" shouted his friends, and they quickly started to work. Soon they had a marvelous building in front of them, the "Villa Paletti". Nowadays, no one knows what caused the collapse of the Villa Paletti -- perhaps a puff of wind, or a slight earth tremor -- but all the experts are united on one point, that Paletti, far ahead of his time, was the first to discover something whose full importance is only now starting to become clear to us, the Euro pallet!

The game also comes in an even grander edition, Palazzo Paletti, with larger pieces!

Product Awards

Games Magazine Awards
Best Manual Dexterity Game, 2003
Spiel des Jahres
Game of the Year, 2002
Deutscher Spiele Preis
4th place, 2002

Product Information

  • Designer(s): Bill Payne

  • Manufacturer(s): University Games, Zoch

  • Artist(s): Victor Boden

  • Year: 2005

  • Players: 2 - 4

  • Time: 20 - 30 minutes

  • Ages: 6 and up

  • Est. time to learn: 5-10 minutes

  • Weight: 1,066 grams

  • Customer Favorites Rank: #4

Contents:

  • 1 Base Plate
  • 5 Wooden floors in 5 different colors
  • 20 Columns of 3 types and 4 colors
  • 1 Master-builder seal
  • 1 Hook
  • instructions
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Product Reviews

John McCallion
December 31, 2002

This game starts out safely enough, with the first floor atop pillars in everyone's color. Each turn, players remove a pillar from beneath any floor and place it on the highest level. When everyone agrees that no further safe removal is possible, the next floor is placed. Placing pillars is worth one to three points. Scoring starts from the second level upward--and so does eccentric and precarious construction up to the final, tiny fifth floor (where pillars may be stacked on each other). The player whose pillar first reaches the highest floor becomes the leader, and remains so until another player supersedes him with a better score on that level. The leader wins if a competitor topples the structure, or if all agree that further safe plays are impossible. The previous leader wins if the current leader topples the Villa. Germany's 2002 Game of the Year defies all building regulations; it will have you on edge, but still laughing with your opponents.

Other Resources for Villa Paletti:

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