Diceland: Deep White Sea
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Diceland is a unique concept in tabletop gaming: a quick and physical combat game using colorful paper dice. The box contains 25 dice, the complete cast of Diceland: Deep White Sea.
Average Rating: 4.3 in 3 reviews
James Earnest scores big with this one!! I have play it about 10 times in the week I own in. Kind of like a mix between Mage Knigt (But not collectable), Button Men (but with 8 sides) and abstract board game. Player take turns throwing 8-sided dice with there statistics on the face. Its amazing how much information is on each face. This game has tons of depth and replayablity. A must for only 15 dollars!!!
It is almost misleading to classify this with most other dice games, since luck has a surprisingly small role in this game.
Diceland: Deep White Sea is an amazingly unique, easy to learn tabletop game that -feels- like an Action-genre video game. It also has elements of minitures combat, and even shades of CCGs.
The game centers around 5 teams of 5 adventurers each, all questing for a massive ship of incredible power: A quest which is best fulfilled by an out-and-out brawl. The adventurers are represented by paper dice of about 2' diameter. On each face is a variety of information: which direction they can attack, what special powers they have, how they move, and how they take damage.
Players alternate turns throwing dice into a playing arena and taking an in-game action (attack, special power, or, under the new rules from the [page scan/se=1039/sf=category/fi=stockin.asc/ml=10]Space set, movement), which can set off a chain reaction allowing a player to take multiple actions.
Overall, it works well, and plays great. That is not to say that the game is without problems.
Some players may find the amount of information on a die to be daunting, and those with color perception problems will have trouble recognizing the attack/immunity colors (only important if they match).
Secondly, since the dice are paper, and you assemble them yourself, storage becomes an issue. The game comes packaged in a compact, flat box that you couldn't store a single dice in, much less 25. Fortunately, the good folks at Cheapass games also sell an inexpensive storage box capable of comfortably holding 27 dice.
Diceland is an innovative new game from James Ernest, the genius behind Cheapass Games and his own line of 'color' games including Girl Genius, Falling, and Brawl.
In Diceland, you are fighting with an army of oversized paper 8-sided dice. The dice themselves are gorgeous, with color art of the character on each face and clear graphics indicating each side's power and special abilities. You put the dice together yourself, but the high production value and quality of the design makes even this task a lot of fun.
Once the dice are assembled, you and your opponent choose armies, and you start tossing dice on to the table. The game mechanics involve not only which side is face up, but also which direction the die is 'pointing' and what abilities can activate when the die lands.
One of the best parts of this game is the skill element. Hitting dice with your throw is a valid strategy as you try to change the face of a die to weaken your opponent's position or to strengthen a die of your own. Just don't knock dice off the table - this always scores points for your opponent!
The game is complex in options, but simple in execution. A two player game lasts only about a half hour, although there are online rules for multiplayer and more complex variations.
I recommend this game to anyone who enjoys table top battle games such as Mage Knight or DiskWars, but this game has a major plus missing from those two - it is non-collectible! One box comes with all the 5 different dice armies so you can mix up the battles often and easily! Most gamers love to toss dice - now there is actually a fun game to go along with act!