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Zoom In Kings & Things
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Store:  Strategy Games
Edition:  Kings & Things
Theme:  Fantasy, Fighting
Format:  Board Games

Kings & Things

2001 edition


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Ages Play Time Players
12+ 60-180 minutes 2-4

Designer(s): Tom Wham, Doug Kaufman

Manufacturer(s): West End Games, Pegasus Press

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Product Information

  • Designer(s): Tom Wham, Doug Kaufman

  • Manufacturer(s): West End Games, Pegasus Press

  • Artist(s): Doris Matthaus

  • Year: 2001

  • Players: 2 - 4

  • Time: 60 - 180 minutes

  • Ages: 12 and up

  • Weight: 1,390 grams

  • Language Requirements: Game components are language-independent. An English translation of the rules is provided.

Product Reviews

 
 
 
 
 

Average Rating: 4.5 in 2 reviews


 
 
 
 
 
Kings no, Things Yes
December 03, 1999

The first time I played Kings and Things was at a gaming convention where the GM didn't show. The six players decided to figure out the game based on the rulebook and the one person who had played before. The rules were simple enough to pick up and after three hours we were having loads of fun. The game ended through a special event I played which caused one of the players to lose a citadel.

I really liked the bluffing and stacking of power creatures. I had the 'Tower' which was an unstoppable stack--unfortunately, it was the only one I had. This game enterntained me so much, that I searched everywhere to buy the game. After attaining the Dragon #77 with King of the Tabletop and the GW version of Kings and Things I decided to help the rest of the hopefuls out there by posting the rules to the Internet. So, if you have the game or if you want to check out the easy rules, stop on by and leave your comments. This is a Best Buy! Buy this game or any version you can, it is the best!

 
 
 
 
 
Things are more fun than kings
April 28, 1999

Kings and Things has great components. It took us while to get the hang of the order of playing down. First gold is collected based on hexes owned. Next we roll for special characters with extra abilities. Collect things. Move things. Explore new hexes. Combat other things. Build to win with a citadel or 2!

I think this game has great potential once we know the characters better. The other fun part of the game is 'bluffing' with your creatures and not getting caught. Your things or creatures must be supported with a matching land hex but you can bluff this if you dare!

Other Resources for Kings & Things:

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