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The Bucket King
 

The Bucket King

English language edition of Alles im Eimer


Funagain Games does not stock this edition of this title [], usually because it's out of print.


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Product Awards:  
Spiel des Jahres
Nominee, 2002

Ages Play Time Players
8+ 20-40 minutes 3-6

Designer(s): Stefan Dorra

Manufacturer(s): Kosmos, Rio Grande Games

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Product Description

It's bucket-cleaning day on the farm and the children and animals are making a game of it. The children build pyramids with the clean buckets and the animals rush from pyramid to pyramid, trying to knock the buckets down. In the end, the player who has the strongest pyramid and best uses the animals to knock down others' buckets will win the game and be crowned bucket king!

Product Awards

Spiel des Jahres
Nominee, 2002

Product Information

  • Designer(s): Stefan Dorra

  • Manufacturer(s): Kosmos, Rio Grande Games

  • Artist(s): Susanne Reichardt

  • Year: 2002

  • Players: 3 - 6

  • Time: 20 - 40 minutes

  • Ages: 8 and up

  • Weight: 716 grams

  • Language Requirements: This is an international edition or domestic edition of an imported item. Game components are language-independent. Manufacturer's rules are printed in English.

Contents:

  • 95 buckets in 5 colors (plus one spare)
  • 110 cards in 5 colors
  • 1 rule booklet

Product Reviews

 
 
 
 
 

Average Rating: 3.6 in 5 reviews


 
 
 
 
 
by Wendy
Perfect when you don't know what to play
April 10, 2003

This game is great fun and perfect for those times when you can't decide what to play. Plays well with all types of gamers old and young.

It's kind of unpredictable and you never really know who'll win until the very end. I've held my buckets the longest and then lost them all in 2 or 3 rounds!!...

Most enjoyable, pick it up.

 
 
 
 
 
The Bucket King is NOT a Fried Chicken Franchise
November 28, 2002

Every once in a while, a game comes along that I really want to dislike, but somehow becomes a favorite (Medici comes to mind too.) Well, this game has a lot working against it for me: the English-language title is kind of weak, I really don't like the box art, I don't like the card art -- but I really like this game.

Randall Peek descibes the game well enough, so I will just try and communicate what I like about it: it is simple and fun. Each player starts off with 3 buckets in each color and makes a 'pyramid' out of them. Then a player plays a set of cards in a color. On your turn, all you do is raise the previous bid. If you can't, you lose a bucket in that color and any buckets that were on top of the bucket are lost too. If you can raise the bid, then the next player has to try and beat it. Around and around we go. The fun is in trying to hose other players' bucket-piles, and trying to decide when to take a hit yourself, or up the bid.

The game is so simple a 5 year old could play (I am quite serious), but hardened gamers even seem to really like this one too. It is simple, and you don't have a lot of control, but there seems to be some strategy in building your bucket-pile at the beginning, and their seems to be an illusion of control that somehow satisfies even if there does seem to be a lot of chaos.

This is one of the better non-gamer games I have ever player because of theme, the shorter playing time, the simplicity of rules, and the fun decisions each turn. It doesn't really 'wow' you, but it never seems to get boring. This could be a runaway hit...but just don't call it the Bucket King! It's the bucket game!

 
 
 
 
 
Kick the bucket!
August 06, 2002

Alles im Eimer is better known amoung English-speaking gamers as The Bucket Game. It is a fairly lightweight card game with a couple interesting mechanics to its play, and it plays quickly. This is just enough to elevate this game to classic filler status. It is fun, fast, silly fun.

Each player is dealt 12 cards from a thick deck of 110 cards in 5 suits. Card values range from 1 to 8. After evaluating their hands, players each build a pyramid of fifteen bucket counters, 3 of each of the five colors. Well-represented colors usually wind up at the base of the pyramid, while those that have few or no cards tend to wind up higher in the pyramid. Why? More on that in a moment...

The first player lays down 1 to 3 cards of one suit, attacking the pyramid of the player to her left, then draws a card. The next player can defend by playing 1 to 3 cards of that suit with a higher total, which moves the attack on to the next player, and so on. The attack goes around and around until a player can not or does not choose to defend against it. A bucket of that color is removed from that player's pyramid, as well as any higher buckets supported by it. This player then starts the next attack, and then draws a card.

Play continues in this fashion until one or two pyramids have been completely dismantled, in which case the winner is the player with the most buckets remaining. There is not a lot of depth or strategy here, but it is a fun game with a real feeling of one-upsmanship. It is great fun to see a seemingly impregnable pyramid suddenly fall when one of the lowest buckets is removed, taking its higher neighbors along for the ride. Fun as long as it isn't your pyramid, that is!

The game is more fun with more players, but is still playable by as few as two. This is a wonderful family game, and should appeal to hardcore gamers as a good opener or closer for the evening. Recommended.


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