Snail's Pace Race
List Price: $21.00
Your Price: $16.99
(Worth 1,699 Funagain Points!)
from 3 customer reviews
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Place the colorful wooden snails at the starting line. Each player rolls two wooden dice and moves the snails that match the colors thrown. As the race gets under way, players try to guess which snail will be the first to cross the finish line.
Players never lose a turn or get sent back. Since it's the snails and not the children who are racing, everybody wins and no one loses. No reading or number skills required. A non-competitive game that's fun for all ages.
We got this game for my almost 3 year old daughter. With her high activity level, I was not sure she would have the patience for the game but we wanted to give it a try. She was too excited to get into it on the first day, but on the second day asked to play the game and quickly got into the fun of rolling the dice and moving the snails. She now wants to have friends over to play. An excellent first game for children.
Now, I know this is a game on par with Candyland. And Yes, my 2 1/2 year old loves it. Yet, I want to tell you this game also has its uses in 5th grade classrooms. I have 1 copy of Snail's Pace Race in the classroom. It is used on Birthdays or Rainy Day Recess.
You would not believe how excited kids get about making predictions regarding which snail is 1st & last.
I LOVE IT!!! I sit back and let the probability/ estimation/ logical deduction come into play. They'll stop and say things like, 'It's most likely that green will win. But, I'll stick to my predictions.'
My second language students will even speak up in English while becoming engrossed in this game. Afterall, most know the colors and how to count.
What more could a teacher ask for, learning and loving it. They really apply those math lessons we've taught for years.
This game follows a simple and elegant mechanic. Roll two colored dice and move the corresponding snails each one space forward. If the same color comes up on both dice, that snail should move forward twice. The goal is to guess which snail will win the race as the race goes along.
My 3 year old enjoys Snail's Pace Race and can handle the concept of 'move one' more easily than the 'find the next space of this color' concept of Candyland. Developmentally it complements pre-counting skills.
I find it amusing that the game is designed to be non-competitive - and yet my 3 year old insists on selecting a snail that she wants to win the race and doing what she can (including occassionally grabbing it from the board and dropping it on the finish line) to insure its success - so much for non-competitive!