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When the High Lords of the Elves first came to Ulthuan, they found the island had long been inhabited by a race even older than theirs -- the Dragons. In time, the Elves and Dragons learned to live together and, in times of war, a few of the most noble and brave Elves would fly atop the Dragons' backs -- the Dragon Riders of legend.
From time to time, however, the Elven Princes war among themselves, seeking to establish who is the richest and most powerful. These wars are highly ritualized affairs, and a strict time limit is always set to keep the bloodshed to a minimum. The winner is established not by the scale of his slaughter, but by the amount of gold in his coffers at the end of the war.
Dragon Masters recreates the excitement of the struggle between the Elven Princes. Players must explore the land, raise armies and amass gold. To help them, they have a host of dragons, secretly hatched and hoarded to strike at the enemy when he least expects. A deck of event cards provides for natural disasters and the invocation of powerful magic, while the exploration counters mean that no one is ever sure what may be found in the wilderness -- will it be a rich vein of gold or silver, or will it be a band of marauding Orcs? At the end of the game, it is the richest Prince who will carry the day.
My wife and I love this game, which we call 'Fistful Of Dragons', due to the way combat is resolved.
It has holdovers from the 'Mighty Empire' GW game that was usable as a Warhammer Strategic end, and you can easily adapt this as well into a campaign game for warhammer.
But as a stand alone game, this is the best fantasy 'run around the world and beat things up' kind there is that we've found.