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New England
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New England

English language edition

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Product Awards:  

Ages Play Time Players
12+ 60-90 minutes 3-4

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Product Description

New England 1621. As you and your family step off the Mayflower, you tingle with excitement at the prospect of freedom. With this new land brings the challenge of survival. To succeed, you must build shelter, raise animals and grow crops for food. The winner of this game will be the one that achieves the greatest prosperity in ... New England.

Product Awards

Games Magazine Awards
Family Strategy Game Nominee, 2005
Games Magazine Awards
Game of the Year, 2004
Deutscher Spiele Preis
8th Place, 2003
International Gamers Awards
Best Strategy Game Nominee, 2003

Product Information


  • 1 Game Board
  • 72 Tiles
  • 65 Cards
  • 10 Bidding Chips
  • 34 Wooden Figures
  • 1 Starting Player Marker
  • 4 Marking Stones
  • 1 Bag
  • 60 Money Chips
  • 1 Game Overview
  • 1 Set of Game Rules
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Product Reviews


Average Rating: 4.1 in 11 reviews

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Your collection is incomplete...
October 03, 2004
Your game collection is incomplete without a copy of this game. New England has been a favorite in my gaming group since I got my copy when it was first released in 2003. There are tough decisions to be made and no lead seems safe in this game. Most games tend to be a nail-biter to the end. Great mechanics and nice flow of play make this one a winner.
Very Abstract
July 10, 2004

New England is an OK game that doesn't live up to the hype. Forget about the theme, the game is an abstract tile-laying game, with a little extra flavor added by the barns, ships and pilgrims. The auction doesn't lend much to the game, as the group that I played it with found that there isn't much that is make-or-break coming out. Hence, most of the bids selected were straightforward 4-3-2-1, with maybe occasionally the five being chosen. There are some tough decisions that need to be made about when to develop tiles for victory points - do it now for a few points, or hold off for more later but with the possibility of being boxed in, but the most critical phase seems to be the initial tile placement.

Many people seem to either love the game or hate it. To me, it's an OK game, but there are many other games that I'd rather play. I'd say try before you buy.

Best game design since Acquire, Alan +Aaron's gift to gaming
June 11, 2004

I have alway felt that Acquire was the best multi-player strategy game. I must admit that games such as Tigris & Euphrates and Settlers of Catan have given me some good gaming hours, but Mr. Sackson's boardgame I always saw as a standard to be reached. New England is a simple yet skillful game that is playable, colorful and well produced. Alan Moon has come a long way since the Avalon Hill days. When he teams up with Aaron W. the end results are some of the best in the genre at this time. I was worried that when this game received Games Magazines 'Game of the Year' it would be the kiss of death. Remember Pipeline and Trumpet? This game deserves it's kudos. It will be a mandatory play on the holidays right after a round of Acquire. (Sorry Alan and Aaron, but Sid's masterpiece came first).

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