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Medieval
 

Medieval


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Product Awards:  

Play Time Players
120 minutes 3-5

Designer(s): Richard Berg

Manufacturer(s): GMT Games

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Product Description

Medieval is a card game for 3-to-5 players covering, very loosely, the events, situations, and rivalries of the 13th century. Medieval uses the Enigma system, in which the playing map is represented by cards, not all of which are present at start.

The 13th century saw the Papacy at the peak of its power, the Holy Roman Empire struggling to remain cohesive, England under the turmoil of baronial revolts, the emergence of monarchial France, the Teutonic Knights looking to extend their powers, Venice controlling the seas of the Mediterranean, Spain continuing the Reconquista, while Islam started its rejuvenation process under the Mameluks. And then there were the Mongols.

Each Player represents an ever-changing conglomerate of these Powers, using his wiles, and the cards, to further his control over areas of Europe to win the game. There are Spies, Assassins, accusations of Heresy, Jihads, even the use of the various Knights of Christ.

And then there are the Popes. Each player, randomly, can become Pope. As Pope he can arrange alliances, excommunicate players, and call for Crusades.

But, hovering like a very, very black cloud over all of this are The Mongols. No player knows exactly when they start to arrive, although the card play does give them hints, and some time to prepare, if they choose to heed the warnings.

The winner is the player who survives the onslaughts of religion and the Mongols to control the largest part of the 13th century Europe.

Product Awards

Product Information

Contents:

  • 140 full-color die-cut counters
  • 110 color cards:
    • 19 Map Cards
    • 27 Power Cards
    • 64 Action Cards
  • Play money
  • 1 16-page Rulebook
  • 1 Player Aid Card
  • 2 6-sided dice

Product Reviews

 
 
 
 
 

Average Rating: 3 in 2 reviews


 
 
 
 
 
Surprise! Games Magazine got this right!
July 16, 2004

Everytime I see that a game has received some kudos from Games Magazine I look at it as a kiss of death. Look at the game of the year choices. (If you can find them) This game is like a Kingmaker with cards. It is well designed and fun. My only question is who the market for this game would be. Serious wargamers will not get into such a game and card players will be lost. The price will drive the casually gamers elseswhere. All I can say is that such a well done product should be given a chance.

 
 
 
 
 
What a disappointment
September 28, 2003

I rarely will write a negative review, but I can hardly think of a game more deserving right now. While I love the design and artwork on the cards, the mechanics completely fall flat. This game is an excruciating 2 hours to play with very little excitement. This is a shame since I love the medieval period. I wanted to like this game so bad, but the reality is that it is a flop. There are very little penalties in this game for losing battles or crusades, and when you try to hurt another player, it actually does very little, and it is easily overcome anyway. A very one-dimensional game. I feel guilty giving it even a single star.

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