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Store:  Family Games, Card Games
Edition:  Tichu
Genre:  Trick-Taking
Format:  Card Games
Family:  Zheng Shangyou


English language edition -- 2-card-pack set

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Ages Play Time Players
10+ 30-90 minutes 3-10

Designer(s): Urs Hostettler

Manufacturer(s): Rio Grande Games, Abacus, Fata Morgana

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Product Description

Even though over 642 million Chinese play Tichu nearly every day, the game is very complicated for Europeans. One need only get rid of his cards. Tichu is primarily a partnership game for four. With just the two packs of cards, Tichu is also well suited for large groups.

Product Information


  • 112 cards
  • 1 rule booklet

Product Reviews


Average Rating: 4.4 in 5 reviews

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Westernized Edition of Zheng Shangyou - Great Game
June 15, 2004

I am a fan of Contact Bridge and Skat. Westernized card players overlook the depth and skill of this game. The rules are confusing until it is played a few times. BELIEVE ME I'VE SEEN BRILLANT PLAYERS AND THEY WEREN'T JUST LUCKY. I recall as a chess snob remarking that backgammon was not really a game of much skill. After many losses and a much lighter wallet, I began to change my mind. If you are a card player who enjoys different games of skill, add this to your expertize.

by Jabla
Excellent (granted you like the genre)
November 12, 2002

Dalmuti style, in depth, varying really a lot. Takes a little learning to get into the philosophy of the game, following the 'unwritten rules' and general strategy but it's sure all worth it when you get it. Maybe *the* card game when it comes to co-operative play. Bombs bring whole new aspect to game. I love it :)

Nice additions are that you can play Zheng Fen and very entertaining version of 'Someone's always the a**hole' -game. Latter being maybe one of most entertaining light but still interesting card games suitable for more than 5 people. We've played it as fixed 14 card (as in tichu) variant which seems to work really well.

If you like card games like hearts, bridge and variants or great dalmuti I can recommend this wholeheartedly.

by Doug K
I Don't Get It
January 11, 2002

There's one in every crowd, and I'm that one. Everyone else seems to love it, so take this with a lot of grains of salt, but for my money Tichu has nothing to offer the trick-taking genre. Almost all information is hidden, so the idea of 'thinking your opponent has a run of 34567' is a shot in the dark based only on your own hand distribution. The luck factor is high (I play a bomb! Oops, my oponent had a bigger bomb) and the cooperation is minimal (there is almost no way to pass information to your partner). Perhaps I played the wrong variant, or I'm a bridge snob. Be forewarned, though. It IS possible to find someone who doesn't like this game.

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Other Resources for Tichu:

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