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When you play Skribble, you don't know what you're drawing! Your teammate knows the answer, and tells you what to draw: "Draw a square... inside the square draw two smaller squares... under the two smaller squares, draw a rectangle... on top of the big square, draw a triangle." Know what it is? A TV? A robot? A house! You and your teammate must work together before time runs out!
Okay. Granted. My family only played this game twice. There was a reason, however. Divorce proceedings, custody battles and arson would have resulted if we had played a third time.
My family loves Pictionary. Skribble has nothing to do with that. It's not about drawing. It's about describing drawings. You cannot draw what you want. You must draw what you THINK someone else wants. The frustration level on this game rivals a double - knotted shoelace. My parents were throwing the drawing utensil across the table in frustration.
I don't know, maybe we read the directions wrong. If we took away a time limit and a scoring system, this may be more enjoyable.
Draw a circle. Draw a square inside it. Above it draw two ellipses, connected by a slanted straight line, and so on. Could Picasso have imagined this?
Choose one of the two booklets, each with more than 500 triple items. Randomly pick one of the triplets. Select one of the three objects. Announce the one-word clue (Animal, Person, Nature, etc.) and number of points it earns. You must then get your partner to draw the item on the erasable board, using only instructions to draw the geometric shapes comprising it. A maximum of six points can be earned by guessing all three objects before the timer runs out. First team to reach 25 points wins. Geometry has never been so exasperating, or so much fun!