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Die Siedler von Catan: Städte & Ritter
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Die Siedler von Catan: Städte & Ritter

new German edition

Your Price: $44.95
(Worth 4,495 Funagain Points!)

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Ages Play Time Players
12+ 120+ minutes 3-4

Designer(s): Klaus Teuber

Manufacturer(s): Kosmos

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To play this game, you must have:
Die Siedler von Catan
new German edition (Currently Unavailable)
(8% savings!)

Product Description

Experience the rise of Catan! The cities flower and prosper, some grow into magnificent metropolises. Flourishing trade brings prosperity to the island. But this wealth also attracts barbarians! Wild hordes threaten the island. Who will protect the cities, if plunderers approach? The knights of Catan are summoned. They oppose the barbarians together. The cities will suffer if the knights are defeated!

This expansion contains many new elements! Cities can be developed into metropolises with commodities, city walls are helpful. All knights should fight the barbarians together; but some refuse while pursuing their own goals. However, that can also go awry: If the barbarians win, then the player who provided the fewest (or no) knights has a city plundered and reduced to a settlement.

Because of the various, new possibilities this expansion is meant for the experienced Cataner (at least 12 years old). The more complex set of rules also brings an extended game duration. For your trouble you are recompensed with an intensive play experience. And -- do you really want to stand aside when the call goes out, "Who will save Catan from the barbarians?"

Product Information

  • Designer(s): Klaus Teuber

  • Manufacturer(s): Kosmos

  • Artist(s): Tanja Donner

  • Year: 2003

  • Players: 3 - 4

  • Time: 120 or more minutes

  • Ages: 12 and up

  • Est. time to learn: 10-20 minutes

  • Weight: 1,037 grams

  • Language Requirements: Game components contain some foreign text, possibly requiring occasional reference to rules translation. An English translation of the rules is provided.


  • 4 city calendars
  • 36 commodity cards
  • 54 development cards
  • 6 victory point cards
  • 1 frame
  • 1 double-hex piece
  • 3 metropolis chips
  • 3 metropolis pieces
  • 1 trader
  • 1 barbarian ship
  • 12 city walls
  • 24 knight counters
  • 1 red die
  • 1 special die

Product Reviews


Average Rating: 4.6 in 5 reviews

Match the languages
August 12, 2000

I agree with the previous reviews: the game is considerably more complex than the base game, but the changes make a fun new game of a classic old game.

I just wanted to point one thing out: if you have the Kosmos (German) version of the base Settlers, you should get this version of this expansion. If you have the Mayfair (English) version, you should wait for the Mayfair expansion (if there ever is one). This is because the expansion adds commodity cards to match resource cards, and the Kosmos cards are a different size and have a different back than the Mayfair cards. If you have the Mayfair base game but the Kosmos expansion, then you can tell the difference between the old resource cards and the new commodity cards. This makes a big difference at card-stealing time!

Note: this review refers to a different release of this product.
Well worth the effort
October 28, 1999

This is not so much a simple expansion as a whole additional level to Settlers, adding new city development and production options. Unlike the base game and the Seafarers expansion, whose tremendous staying power seems based on being very easy to learn but still having challenging play, it will take a time or two through to understand the nuances of Stadte & Ritter. It is very much a different game rather than a simple expansion along the lines of Seafarers. But it's well worth the effort.

That having been said, this is not actually that complex on the scale of German games. No more complex than, say, Euphrat & Tigris if you already know the basic Settlers. Plus, it's got a lot of big wins over the basic game which make it worthwhile: the new Progress cards are a huge improvement over the basic Entwicklug cards, being more varied and subtle. They are worth the effort and price of admission alone. The extra VPs gained from building City advances and defending Catan provide much-needed extra avenues to victory; it's now possible to win with a relatively small empire. And being able to use Knights on your opponents (especially in conjunction with the Politics advances) adds an extra level of player interaction. Although the Knights in general are not that powerful, their use is somewhat subtle, and is one of the harder aspects to of the new game to grasp. Once you get it, though, it's a very nice extra detail.

Stadte & Ritter takes a little longer to get comfortable with than basic Settlers, but it is well worth the effort if you are intruiged by a more involved game. It results in a game that is more varied and strategic, with more options and very interesting play.

Note: this review refers to a different release of this product.
Excellent expansion set!
January 05, 1999

I've been playing Siedler with the Stdte & Ritter expansion for about six months, and I can't think of anything about this version of Siedler that I don't like. In short, this expansion allows for considerably more diverse strategies than the base version of the game and leads to a much richer gaming experience.

I particularly like the addition of the new commodities, which allow the player to develop their own civilization in different directions, gaining various advantages and kinds of development cards as play progresses.

These days, I only play the base version when pressed for time, or when my gaming companions aren't up for the additional complexities of the Stdte & Ritter version.

Note: this review refers to a different release of this product.

Show all 5 reviews >

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