My Account
0
cart
Your cart is currently empty.
Search
 
Shop by Age Shop by Players Kids Family Strategy Card Party Puzzles Toys Extras
Funagain Frank's Adventures Funagain Points System Funagain Membership System Ashland, Oregon Eugene, Oregon Free shipping at $80! Facebook
 
 
 
 
NEW!
REWARD
program
 
 
NEW!
MEMBER
program
 
 
ASHLAND
oregon
 
 
EUGENE
oregon
 
 
FREE
SHIPPING
AT $80!
 
 
Close
 
Ricochet Robots
 
 
Get Funagain Points by submitting media! Full details, including content license, are available here.
You must be logged in to your account to submit media. Please click here to log in or create a free account.
Store:  Family Games
Edition:  Ricochet Robots
Series:  Ricochet Robots
Genre:  Maze, Observation / Perception
Format:  Board Games

Ricochet Robots

revised edition of Ricochet Robot


Funagain Games does not stock this edition of this title [], but it may be available in another edition. Try: Ricochet Robots


Notify me if/when this item becomes available:
(you will be asked to log in first)

Product Awards:  
Games Magazine Awards
Best Puzzle Game, 2000

Ages Play Time Players
10+ 30 minutes 2 or more

Designer(s): Alex Randolph

Manufacturer(s): Hans im Gluck, Rio Grande Games

Please Login to use shopping lists.

Product Description

Any number may play this game, limited only by the amount of space around the table. Each turn a player draws a chip to determine the next target and the robot that must reach it. With the computer down, the players search for the shortest moves to the target, using one or more of the robots. The player who finds the most efficient move receives the chip as a reward. When the chips have been all taken, the player with the most is the winner!

This edition is a stand alone game, but can be used as an expansion to the original game. It adds a black robot and new boards with new features.

Product Awards

Games Magazine Awards
Best Puzzle Game, 2000

Product Information

  • Designer(s): Alex Randolph

  • Manufacturer(s): Hans im Gluck, Rio Grande Games

  • Artist(s): Franz Vohwinkel

  • Year: 2003

  • Players: 2 or more

  • Time: 30 minutes

  • Ages: 10 and up

  • Weight: 644 grams

  • All-Time Sales Rank: #182

  • Language Requirements: This is an international edition or domestic edition of an imported item. Game components are language-independent. Manufacturer's rules are printed in multiple languages (including English).

Contents:

  • 4 two-sided board quadrants
  • 5 robots
  • 1 sand timer
  • 21 chips
  • 1 disc
  • 1 rule booklet

Product Reviews

 
 
 
 
 

Average Rating: 4.2 in 16 reviews


 
 
 
 
 
Excellent game, for certain people
January 15, 2005
The game itself is incredibly simple- it is a heavy perception-based game that asks the players to mentally form pathways in order to figure out how they'll move the robots. Added to that is the speed factor, you need to beat your opponents before they come up with the same pathway (or a faster one). It's an intense, extremely satisfying game. I wish I could play it more, but the game is for a certain type of person; a lot of people I know would not enjoy it. It requires lots of mental picturing, as well as fast thinking. However even if it is played rarely, they are generally very interesting games, and the game can even be played solitaire. I don't think this game is given nearly enough credit for its inventiveness, and I would highly recommend it.
 
 
 
 
 
I love this game.
December 23, 2003

There are only a handful of games that I've played more than 20 times. This is one of them. It is, at its base, a puzzle-solving game, so if you don't like games like SET, then you won't enjoy it. Everyone sits around a board and tries to find a solution all at the same time. We played for a year without using what we now call 'the communist rule' which was conveniently never taught to me. What it is is this; in case two people name the same number of moves for the solution in the alloted time, then the person with the least number of points gets the new point. Whoever is behind has the advantage! This means even very weak players can hold their own against a stronger player. Great game, even with that rule included.

 
 
 
 
 
In a class by itself
October 31, 2001

Games are often characterized by their mechanism of play, such as bidding games, tile-laying games, or the dreadful and always-to-be-avoided dice-rolling games. But Ricochet Robot is completely unique and, for this reason alone, is well worth adding to any game collection.

Absolutely any number can play, the only limiting factor being the amount of space around the board. Furthermore, players can come and go during the course of the game without disrupting the flow at all, making it perfect at a large gathering. But it's also a very good game and, I would argue, more interactive then has been described.

I do agree with many of the other reviews. This one can be taxing on the brain (is that necessarily a bad thing?) and there are definitely those who love it (my gaming group) and those who don't. But given the unique game play and the affordable price, isn't it worth finding out which camp you're in? I'm certainly in the first. Great game. Highly recommend.


Show all 16 reviews >

Other Resources for Ricochet Robots:

Board Game Geek is an incredible compilation of information about board and card games with many descriptions, photographs, reviews, session reports, and other commentary.