multilingual edition of Trendy
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Trip up your competition as you bring your favorite animals to the finish! A whole herd of fun!
Fluff, fluff, fluff, fluff, Wonderful puffaful fluffy stuff. Crazy Derby is like the cotton candy of 'filler' games -- it's so light it feels like...the...game...just...floats...by...
I am not kidding you. On average, my turn takes 0.7 seconds.
The deck is full of animals here for the big race. It's a full-on race day here at the Crazy Derby, and many races will be run. A race ends as soon as an animal crosses the finish line. Different animals run at different speeds of course, so while it only takes a camel 3 'steps' (cards), it takes a turtle 7 'steps' to finish a race.
Players are dealt of hand of six cards that depict one of the following animals: camels (3 steps to win), dogs (4), *mumble mumble* (can't remember which animal, but 5 steps to win), chickens (6), Turtles (7). There are more turtles than chickens in the deck, with camels having the least cards of all. (I can't believe the cheetah didn't show up for the Crazy Derby! He would have beat all these clowns! Just play a cheetah card and walk away with the point! =)
On your turn, you play any card from your hand to the table. Once an animal has the requisite number of cards on the table amongst all the players, it wins the race; all other animals are discarded, and the winning animal cards are added to the point piles of their respective owners with a point value equal to the number on the card (so camels only need 3 cards to win, but are only worth 3 points per card).
There is also a 'Loser' card for each animal (instantly removing all face up card of that animal), and a 'Star' card for each animal (counting as two cards towards finishing the race.)
Yeah, that's it. It's fluffy! In fact, my complaint with the game is that it is TOO equal (which makes it a good game for young families.) You see, if you play a camel, well then, I want to play a camel too! And so does the next player! I mean, why get left out of a good thing? (For this reason, the game is a bit better with more players, since it is less likely that players will be able to follow each other all the way through every race.)
This game requires the skill of an Uno player, and reminds me of 'Loco'-light. (I can't believe that it is even POSSIBLE to be lighter than Loco!) For non-gamers, this makes for good filler, but not great, with the redeeming factor being that the cards are better to look at then boring old numbers. In fact, this game originally had a 'fashion trend' theme ('Trendy') which would have been a nice change. Crazy Derby is a simple card game that certainly deserves a look for younger families, but even within the 'filler' category there are better games: Coloretto, Galloping Pigs, 6 Nimmt!, Loco!, and For Sale all come to mind.