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Memoir '44
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Memoir '44

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Product Awards:  

Ages Play Time Players
8+ 30-60 minutes 2

Designer(s): Richard Borg

Publisher(s): Days of Wonder, Asmodee North America

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Product Description

From the cliffs of Pointe-du-Hoc to the hedgerow battles in the Corentin Peninsula and beyond -- Memoir '44 airdrops you into the key battles that turned the tide in Western Europe during the summer of 1944. Omaha Beach, Pegasus Bridge, Operation Cobra... Step in and command your troops on the battlefields that defined History in the 20th century!

Memoir '44 is a unique historical game where players command a horde of little plastic Army men facing-off in dozens of WWII battles on an oversize hex game board.

Each battle scenario mimics the historical terrain, troop placements and objectives of each army. Deploying forces through a variety of Command cards, the smart commander uses the unique skills of his units -- infantry, paratroopers, tanks, artillery, commandos and resistance fighters -- to its greatest strength.

Easy to learn and fast-paced, Memoir '44 requires strategic card play, timely dice rolling and an aggressive, yet flexible battle plan to achieve victory!

Product Awards

Games Magazine Awards
Best Historical Simulation, 2005
International Gamers Awards
Best 2-Player Game, 2004

Product Information


  • 1 double-sided hex board battle map
  • 144 axis and allied army pieces
  • 36 obstacles
  • 44 terrain tiles
  • 60 command cards
  • 9 summary cards
  • 8 battle dice
  • 2 card holders
  • 32-page rules & scenario booklet
  • 1 Days of Wonder online access number
Memoir '44 has the following expansions available:

Memoir '44: Equipment Pack expansion Out of Stock

Memoir '44: Campaign Book Volume 2 Rules & Scenarios Out of Stock

Memoir '44: Disaster at Dieppe The Battle Map Series Volume 4; Overlord Out of Stock

Memoir '44: Sword of Stalingrad / Rats in a Factory The Battle Map Series Volume 3; Overlord Out of Stock

Memoir '44: Tigers in the Snow / Operation Market Garden The Battle Map Series Volume 2; Overlord Out of Stock

Memoir '44: Hedgerow Hell / The Cadets of Saumur The Battle Map Series Volume 1; Overlord Out of Stock

Memoir '44: Campaign Book Volume 1 Rules & Scenarios Out of Stock

Memoir '44: Air Pack Out of Stock

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Product Reviews


Average Rating: 4.5 in 22 reviews

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Changed My Life
May 29, 2017

Memoir '44 wasn't the first modern board game I ever played (Ticket to Ride holds that honor) but Memoir '44 changed the course of my life. My brother-in-law had to convince me to play, but once I did this amazing game opened my eyes to the wonderful world of World War II history and strategy board games!

The historical background with every single official scenarios (of which there are hundreds) drew me in to the story behind the game and the history that's so important for us to know. The way that Memoir '44 handles complex unit movements and battle conditions with the modular board and the card-driven orders system blows me away because the more I learn about the actual battles, the closer the game comes to reflecting the actual events.

As a teacher, I used this game to help me teach my third grade students decision-making, planning, sportsmanship, strategic thinking, and history. Memoir '44 is a total gem and you won't regret getting into the system. Any expansions you get will simply be the cherry on top because the base game is amazing right out of the box.

Have fun with this game and welcome to the world of World War II combat for regular people!

Instant Classic!
February 27, 2008

I learned to play this game with a friend at a gaming group, and the simple rules, and complex strategies, mixed together with a great online community and unlimited different kinds of maps to create, makes this game a constant star on my dining room table.

This game was my first step into playing board games, and I fell in love instantly. the very small learning curve gets you into the action fast, and with a few games under your belt, you quickly realize the depth of strategy you have in this game.

The combat is as simple as looking at dice. Each side has a unit's symbol on it, with infantry showing up more than armor. And choosing where to hide your units in different terrain types from cities to forests. An amazing combat system even in its simplicity.

Then the board uses hexes and pieces to place in the hexes to represent different terrain features. the rulebook has plenty of material to get you started, and the online community offers limitless possibilities to make your game even more versatile. the site also offers a map creator, so you can create and share your maps.

To sum it up, deep strategy combined with easy to learn rules make this game a great game package, for people of all ages. A perfect game.

Still too much luck
June 03, 2007

We bought several strategy games through the years: Puerto Rico, I'm the Boss, Memoirs 44, and Attack. The two non war games are great. They are light, fun, easy to play and about one hour games. They are almost totally no luck and are pure skill and strategy. The two war games on the other hand involve too much luck and are frustrating. We are not hard core gamers but seek fun Sunday father son type games. Maybe one day there will be a war strategy game, with miniatures, that the luck of the die or draw of the cards doesn’t win games. I think that day will be when the new Microsoft computer table is an interactive board game.

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