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Reiner Knizia's Minotaur Lords is a card game for two players in which each player is a Minotaur Lord vying to control the heart of an empire. You must use your minions, strongholds, and the favor of the gods to achieve military, economic, and religious victory.
Minotaur Lords is the second release in Reiner Knizia's and FFG's series of "Lords" games, following up the now out-of-stock hit Scarab Lords. All games in this series comprise a complete stand-alone game, but use the same rules system, and contain new cards and factions, making for a unique game experience in every installment. Furthermore, it is possible for players to field factions from any of the "Lords" games against each other.
Minotaur Lords is a complete, stand-alone card game for two players, ages 12 and up, and can be played in 20-40 minutes
Fantasy Flight Games
Time: 20 - 40 minutes
Ages: 12 and up
Est. time to learn: 10-20 minutes
Weight: 439 grams
Language Requirements: Game components are printed in English. Manufacturer's rules are printed in English. This is a domestic item.
- 1 gameboard
- 6 supremacy counters
- 21 curse counters
- 84 cards
Average Rating: 3.5 in 3 reviews
FFG has posted errata rules for the Blue X cards.
They have a misprint. Once you play with the errata you will know its a balanced game like scarab lords.
Excellent idea, great graphics, nice execution. However, the game balance is completely one-sided. It's a two player card game where the players play either the blue or red deck. If you're red, you're dead; blue will win 4 out of 5 times if not more. The "horde" ability of blue outweighs the "strength" ability of the red cards and there doesn't seem to be a way around it. The advanced game, involving a third deck of white cards might tip the balance, but I'm not that sure (we didn't play... my gf and I kept switching sides on the basic game to see if play style made a diff; nope. Blue wins and that's it).
I own Scarab Lords and we enjoyed playing it, so a friend of mine got himslef the follow-up: Minautor Lords.
The principle is the same as Scarab Lords, but I have to totally agree with the previous review : this game has lots of good ideas, nice cards (even if the quality is barely acceptable), but is unbalanced...
We played soemthing like 5-6 games so far, and the blue cards won all of them! The X cards are just to strong and allow the blue player to undispubale control of some columns...
This should have been an enhanced version of Scarab Lords... it ended up being just a bad version.