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Store:  Strategy Games
Edition:  Bohnaparte
Series:  Bohnanza
Theme:  Fighting, Farming / Ranching
Genre:  Trading
Format:  Card Games, Expansions


English language edition

Funagain Games does not stock this edition of this title [], but it may be available in another edition. Try: Bohnanza: High Bohn plus Bohnaparte

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Ages Play Time Players
12+ 90 minutes 3-6

Designer(s): Uwe Rosenberg, Hanno Girke

Publisher(s): Rio Grande Games

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To play Bohnaparte, you must have:

Bohnanza English language edition with expansion set Out of Stock

Product Description

Unrest in Beanland. Bean princes in all parts of the land are trying to conquer foreign villages and cities. They use the profits from their bean sales to finance their attacks. At the end of the game, bean thalers have no value. Instead, players only score the lands they control as victory points. Thus, the most powerful bean prince is crowned Bohnaparte of Beanland.

A new and exciting expansion for the great Bohnanza game!

Product Information


  • 72 player markers
  • 50 cards
  • 1 rule booklet

Game Errata:

There is a mistake in the rules. The rules for "Build a Fortress" are not completely translated from the original German. The rules should read:
Build a fortress
At any time during his turn, a player who owns (occupies) a Quarry (not empty Quarry) may build a Fortress. He pays two bean thalers, turns the Quarry card over to the empty Quarry side and takes a Fortress card. He places the Fortress card under any landscape card where he has one of his markers. He places the Fortress so that the information lines of the chosen landscape card and the underlying Fortress can both be easily seen. A player can have only one Fortress card under each landscape card. A Fortress increases the defense value of the above landscape card by two points and adds to the normal attributes of the chosen landscape card. Once chosen, the fortress location cannot be changed, even when the owner of the cards changes. The Fortress scores they owning player one additional victory point at game end.

Product Reviews


Average Rating: 4.3 in 3 reviews

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Fun Change
October 23, 2005

Bohnanza has been a big favorite with our clan since we purchased it many months ago. It started a huge gaming frenzy so when I saw that there were expansions I snatched them up. They have definitely added a lot. I have to say that this seems to be the easiest to get into of the bunch. We tried High Bohn and it does much to improve a great game, but it can be a lot to take in and you find your self needing to study to make much out of it at first. Bohnaparte is a more natural extension. If you have played War with cards you can gather the conquest part of the game.

There a few rule squabbles to work out. The biggest being a random lapse in translation. You can add a fortress to a landscape card, however for some reason they didn't translate what looks like 2.5 sentences into English. At the top of page 11 there is some untranslated German text. It translates to:

[A fortress increases the defense value of the above landscape card by two and] is in addition to the characteristics of that card. The location of a fortress may not be changed once built, even after change of ownership.

That little tidbit helps quite a bit and the other point of conflict arises out of the use of cannons against a fortress. The fortress adds +2 to defense but certain landscape cards have a base defense. The directions are a little vague so it helped to know that the fortress only adds to card defense not to base defense.

Our best strategy so far has been to attack early, buy the munitions depot (early), blue beans are very valuble, you can't just sit on your gold, and fortify that city!

Everytime we have played this expansion the game has ended with a player being eliminated which does leave a bad taste in someones mouth. That would have to be the only draw back I have found.

Best Bohnanza Expansion
February 23, 2003

Among all Bohnanza expansion, I only played the Bohnanza Expansion #1, Mutabohn, and this one - High Bohn. Among these expansion, I would reconnend High Bohn to all Bohnanza players.

High Bohn provides various buildings for specific beans, and most of the buildings are quite powerful that you will use their building function after you buy that building.

Games now will become more exciting, as players now will compete for purchasing building - even with the same building!

Highly recommended for basic Bohnanza players.

Note: this review refers to a different release of this product.
A Fistful of Beans
November 26, 2000

High Bohn is the latest expansion for Bohnanza. It was available originally only in a limited edition of 2500 copies from Uwe Rosenberg's Lookout Games; then later republished in an Amigo edition.

The theme behind this expansion is an Old West town. Players use the profits from their harvests of beans to buy buildings which may have an effect on how much you earn when harvesting beans.

There are eight buildings, each with four different levels costing one, two, three, and four bean-coins. Each different type of building must be bought with coins earned from harvesting specific beans. The Bank must be purchased from Red Bean profits, the Blacksmith with Fire Bean profits, the Farm with Garden Bean profits, the General Store with Stink Bean profits, the Goldmine with Soy Bean profits, the Hotel with Black-eyed Bean profits, the Saloon with Green Bean profits, and the Sheriff's Office with Blue Bean profits. Each player may only purchase one of each building type.

The buildings which cost one coin do not have special abilities, but are important because of scoring. At the end of the game, each building scores its value. Bonus points are awarded to a player for building four or more different building types in his city: eight points for eight building types, five points for seven building types, three for six, two for five, and one point for four buildings. The final score at the end of the game consists of three components: the cash you have at the end of the game, the value of the buildings, and the bonus points for having four, or more, different buildings.

Some of the special abilities are:

Bank: the two-, three-, and four-coin Banks let you store money in them. At the end of the game you get bonus coins based on how many coins are in the Bank.

The four-coin Farm is a free additional bean field and you can still buy a third bean field, for a total of four bean fields!

The two-coin Hotel allows you look at the top card of the draw pile at the start of your turn, and if you don't like the card, you may put it at the bottom the draw pile.

The Saloon's three- and four-coin ability allows bean fields to be planted that can have different beans, but no duplicates are allowed in the field.

These are just a sampling of the different abilities which add strategy to the game without making it drag on too long.

The only drawback to the expansion is it designed for the orignal Bohnanza set without the expansion cards. For those of you with the Rio Grande version, this means taking out the Coffee beans, the Wax Beans, and the Cocoa Beans. (Still, I can't see how including them would sabotage using High Bohn.)

When all is said and done, High Bohn is a home run for Lookout Games' first release.

(Home run? Bohn Ruth? Randy 'The Bohn Unit' Johnson? Nawww....)

Note: this review refers to a different release of this product.

Other Resources for Bohnaparte:

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