#3 ALBS, original German edition of Taj Mahal
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Control of India at the beginning of the 18th century is up for grabs. The 200 year long rule of the Grand Moguls is collapsing, but they still have some power. Now is the time for the Maharishis and princes to take control of the Indian subcontinent. The players use strategy and cunning to win influence over northwestern India, province by province and city by city. The most successful player (and the winner) is the one who establishes the most magnificent palaces and has the most power in the end.
Players: 3 - 5
Time: 100 minutes
Ages: 12 and up
Est. time to learn: 20-30 minutes
Weight: 1,092 grams
Language Requirements: Game components are language-independent. An English translation of the rules is provided.
- 1 game board
- 100 palaces
- 5 scoring markers
- 2 black figures
- 100 cards
- 2 gold rings (crowns)
- 12 octagonal province tiles
- 24 oval influence tiles
- 16 bonus tiles (15 square & 1 Taj Mahal)