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I'm the Boss!
 
 
 
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I'm the Boss!


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Product Awards:  

Ages Play Time Players
11+ 60+ minutes 3-6

Designer(s): Sid Sackson

Manufacturer(s): Eagle & Gryphon Games

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  • WARNING: Choking Hazard - Small Parts

Product Description

I'm the Boss is a game of deal making and negotiation, where you are an investor just trying to make a deal. Through intelligent negotiations, temporary alliances, and cutthroat bargaining you will rake in millions. But watch out for the other investors at your bargaining table who meddle in your affairs and try to take over your deals. As the boss, you stand to gain the most, but you can find yourself quickly cut out of a deal. In the end, the winner is the investor with the most money.

Sid Sackson is famous in the gaming world for creating a myriad of brilliant game designs and 'I'm the Boss' is certainly one of his very best. This popular classic was first published in German as 'Kohle, Kies & Knete' back in 1994 and was nominated for game of the year (Spiel des Jahres Nominee 1994). 'I'm the Boss' has been out of print for nearly a decade but is now available for the first time in English. This English reprinting includes all new art, rule translations for German, Spanish and French languages and additional 'house rules' created by loyal Sackson fans over the years. If you enjoy a free wheeling game full of turbulent negotiations and fast-paced deals, this game is for you.

Product Awards

Games Magazine Awards
Family Game Nominee, 2005
Games Magazine Awards
Best Family Game, 2004
Spiel des Jahres
Nominee, 1994

Product Information

Contents:

  • 1 game board
  • 6 investor cards
  • 98 influence cards
  • 15 deal tiles
  • 1 dollar marker
  • 1 die
  • 110 cash cards
  • 1 rulebook

Product Reviews

Robin King
December 31, 2003

The marker starts on a random space. Deal everyone a faceup Investor card, plus a hand of five Influence cards. Each turn, you may try to make the deal described on the marker's space or roll the die to move elsewhere. You may try to make the new space's deal or end by drawing three cards.

Deals specify their required combination of Investors, as well as their numbers of available shares. Deals start at $2 million per share, gradually rising to $5 million. Play ends at an unforeseeable moment between deal #10 and deal #15, when the player with the most money wins.

You'll very rarely have the necessary cards to complete a deal alone, so you'll need to negotiate with competitors in return for part of the proceeds. Influence cards help players support, sabotage, and steal others' deals. Many surprises lurk, with traps sprung and thwarted on the rocky road between the proposal and closing of a deal. Backstabbing, bribes, and extortion: It's all good, clean, uproarious fun!

Note: this review refers to a different release of this product.

Other Resources for I'm the Boss!:

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