List Price: $74.95
Your Price: $62.99
(Worth 6,299 Funagain Points!)
from 1 customer review
Please Login to use shopping lists.
The wooden wheel is divided into twelve sections by small barriers. The players have to try to get rid of their game pieces by placing them skillfully into these sections.
The wheel automatically starts rolling when the pieces are placed. The thrill is that once it is rolling, you might get pieces you do not want. The winner is the one who first got rid of his pieces.
It's a crazy roundabout game for the whole family and players of all ages.
Players: 2 - 4
Time: 30 - 40 minutes
Ages: 6 and up
Est. time to learn: 5-10 minutes
Weight: 1,066 grams
Language Requirements: Game components are language-independent. Manufacturer's rules are printed in multiple languages (including English). This is an international edition or domestic edition of an imported item.
Average Rating: 3 in 1 review
From Blockhead to Tilt 'n Tumble, balancing games are plentiful at our house. Hamsterrolle became the latest addition at Christmas. The price was very steep at $43 and one of the wood spokes came broken when the game arrived. As I was gluing the piece back in (easily done) I was trying to guess the reason for the high cost: imported? balsa wood wheel difficult to make?
Once fixed, the game became a quick sensation. The simple rules got everyone playing regardless of age or language barriers. There are only two basic rules: play further along the wheel than the previous player and do not play the sam color in the same wheel compartment. While the simplicity of the rules cuts down on the strategy, Hamsterrolle, like Blockhead, can still be played in a cutthroat fashion.
As the Hamster's worked their way around the wheel, we saw the unique joy of the game: They soon will be falling back down to you!
Good light fun. On the down side, the games can become similar, and when the game is contested with some daring, a player can be placed into a seemingly impossible situation where no hamster can be played.
Since the game does not end with falling pieces, it can go on for some time. This is a nice twist on Blockhead but the cost must give you pause.
A large wooden wheel with small dividers inside it sits on its edge, with a lone cone at the bottom. Everyone gets seven colorful assorted blocks (okay, pretend they're hamsters) that they must get rid of in order to win. Players take turns placing a block in the wheel so that it's higher or sticks out more in the direction of building than the previous block. Ever so slowly, the wheel begins to turn and blocks begin to tumble. Blocks that fall out of the wheel are given to the current player. Here, circular reasoning is indeed evidence of a balanced mind.