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You never thought that collecting nuts would be so addictive! Play as a partnership or play head to head as you attempt to be the squirrel in control.
Be careful though -- in order to gain control you have to give control. Experience the excitement as you exert your control. Gather nuts and become top squirrel.
Warning: With enough play you may become a Control Nut too!
You can download the rules for 2-3 players from BoardGameGeek's Control Nut page.
This four-player bridge-like card game will have you hoarding nuts in no time. If you’ve never played bridge, that’s OK, you just need to play one trial game with everyone’s hands face up to get the idea of what’s going on.
Mechanics: Two players are on a team and sit across from each other. Make sure no player can see each others hands after the cards are dealt and picked up.
By luck of the draw, typically a couple players will have powerful hands and others will not (just like in bridge). That’s OK. If your hand is weak, your teammate might have some high numbered cards and you’ll be there to support them. Both players on a team share the winning points and nuts!
At the start of the game you can bid for Control Cards. These are mostly used during game player to add multipliers, help win tricks and
Play goes clock-wise, each playing laying cards and following suit.
Pro’s: Pretty good replay value. Cute artwork.
Con’s: Must have exactly four players. If you’ve never played bridge, basic concepts will need to be explained in detail.
The bonus cards make each round variable, especially the trump-changing card! Three of the college students who played with me (a middle-ager) -- all of them gamers -- commented that once they got the general idea of what the rules were, they were impressed with the strategy required to win points. The squirrel art is very humorous! And the game is very compact and portable.
Although it says "10 and up," I don't think a 10-year-old could play this with his friends. (A bummer, since I also bought this for my 10-year-old nephew). They'll need lots of adult help (or at least older teens) to learn the basics. If the game is updated, I'd recommend that the creator sit in with a group of first-time players and rewrite the instructions as the first-timers tried to learn the game. Just a few simple additional instructions and some clarifying examples would make a tremendous difference, and help players enjoy the game more quickly. We used some of the reviews on this site in addition to the instructions to help us figure it out.