My Account
Your cart is currently empty.
Shop by Age Shop by Players Kids Family Strategy Card Party Puzzles Toys Extras
Funagain Frank's Adventures Funagain Points System Funagain Membership System Ashland, Oregon Eugene, Oregon Free shipping at $100! Facebook
AT $100!
Squint Junior
Get Funagain Points by submitting media! Full details, including content license, are available here.
You must be logged in to your account to submit media. Please click here to log in or create a free account.
Store:  Family Games, Party Games
Series:  Squint

Squint Junior

List Price: $22.99
Your Price: $18.99
(17% savings!)
(Worth 1,899 Funagain Points!)

This item is currently backordered [] with no firm available date. As soon as it's available you'll be able to purchase it right here.

Notify me if/when this item becomes available:
(you will be asked to log in first)

Ages Play Time Players
8+ 20-30 minutes 3-8

Designer(s): Deborah Boss

Manufacturer(s): Out of the Box Publishing

Please Login to use shopping lists.

    Small parts. Not for children under 3 yrs.

Product Description

Squint Junior brings the eye-opening fun of the award winning game, Squint, to the entire family.

Picture this! Players use transparent shape cards to build simple pictures. Other players guess what the picture might be. Young players learn how pictures are created from shapes and improve their perception skills.

Everyone plays on every turn…the fun never stops! A great family game for three to eight players!

Product Information

  • Designer(s): Deborah Boss

  • Manufacturer(s): Out of the Box Publishing

  • Artist(s): John Kovalic

  • Year: 2004

  • Players: 3 - 8

  • Time: 20 - 30 minutes

  • Ages: 8 and up

  • Weight: 473 grams

  • Language Requirements: Game components are language-independent. Manufacturer's rules are printed in English. This is a domestic item.


  • 36 Transparent Shape Cards
  • 168 Squint Cards
  • 80 Scoring Chips
  • Timer
  • Card Tray
  • Quick Play Rules

Product Reviews


Average Rating: 4 in 1 review

Clear cards make this junior version actually a better game.
January 12, 2006
(You may want to read my review of Squint before reading this one)

When I first played Squint a while ago, I was very pleased by it, since I'm a horrible artist; and this game allowed me to make pictures without having to show this fact to the world (or at least the folks playing the game with me). I enjoyed the game, although in my review I remarked that the game lacked a certain "spark", something that required me to keep playing it. Yet, the game still had a certain charm and was attractive to the younger set, especially teenagers.

As the father of young children, I was certainly pleased to see that Squint Junior (Out of the Box Publishing, 2004 - Deborah Boss) had been released; because the concept of Squint, forming pictures with cards, seemed great for kids, but the words in Squint were often too difficult. I was assuming that Squint Junior would be the same thing, with easier words. I was correct with the guess that the word selection would be lowered, but there were some other critical changes, also.

For one, players now used forty-two TRANSPARENT cards to form pictures from. That's right, I said transparent. The idea of transparent cards isn't new; I've seen them in a few other games, but in Squint, they work supremely. Indeed, I'm actually going to loot them from Squint Jr., to use in the parent game when I play it; I like them that much. A player can place the transparent cards on top of each other to form pictures that are much easier to see than using the opaque ones in the original game. Of course, this makes the game easier, to be sure, but I don't mind.

The cards in the game are also different, coming in a plastic box that acts as a card "viewer", allowing only one player to see the card that is the clue for each turn. The player, under a time limit, must form the word on the card. The card itself actually shows a picture of the object that is the clue, and the player simply needs to find the cards that are necessary to build the object.

As players attempt to guess what the picture is, the builder can answer "yes", "no", or "hot" and "cold". This, coupled with the fact that the cards show the exact way to draw the picture, has led me to believe that OOTB extremely was generous when they said the game was for ages eight and up. My daughter Melody was easily able to play the game at age five; and while as a parent I like to brag about her, she isn't an anomaly - just a typical five year old. The game is certainly geared towards younger kids, and adults will play just to see their enjoyment. If you're playing with a group of teenagers or even upper elementary, you're much better off playing the original Squint.

There is a variation in the rules (which are very nice, by the way), that allows players to simply read the word on the card without looking at the picture. For kids that are nine or above, I would recommend ALWAYS playing with this variant. For the younger set than that - the pictures work just fine.

The components of the game are top notch - not just simply the clue cards. The timer is a really neat piece of work with green metallic paint and black sand; it really looks good on the table. The box is the same long, sturdy, thin box that OOTB always uses.

Is it worth it to get Squint Jr.? If you own Squint, my answer would be yes, because it's worth it just to add the clear cards to the original game. If you have small children, I would also recommend it highly. It's great with young children and will stay on my shelf, simply because it's an excellent game for my daughters to play.

Tom Vasel
"Real men play board games"

Other Resources for Squint Junior:

Board Game Geek is an incredible compilation of information about board and card games with many descriptions, photographs, reviews, session reports, and other commentary.