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Zoom In Devil's Horsemen
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Devil's Horsemen


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Players
1-2

Designer(s): Mark Herman, Richard Berg

Manufacturer(s): GMT Games

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Product Description

The Great Battles of History series is back with The Devil's Horsemen, an examination of the military tactics of steppe tribe warfare, as immortalized by the mighty armies of Genghis Khan and the Mongols. The game focuses on cavalry and archery action, featuring mounted archers of exceptional skill. The Devil's Horsemen depicts the four major battles of the era - The Indus, The Kalka, Liegnitz and Ayn Jalut.

The Devil's Horsemen features basic rules for both regular and SimpleGBoH play. The rules bring the system into full flower of mounted archery, with a detailed, augmented set of archery and cavalry mechanics that include various types of Shower Fire (as opposed to plain Volley Fire), Impetuosity and Aggression, Feigned Retreat, Harass and Disperse tactics, and Rally to Standards, with the various armies and units being rated for their ability to use these.

The Devil's Horsemen presents a truly colorful array of armies for you to lead into battle: there are 10 full tumen (divisions) of Mongols, plus Polovtsians, Galicians, Chernigovians, Kievans, Persian Khwarazmians, Poles, Silesians, Bohemians, the great Teutonic Knights, and the first army to ever significantly defeat the Mongols, The Mamluks.

These mighty armies show up in four great battles of the period (ranging from battles needing ½ mapsheet to two full-mapsheets).

  • The Indus (Genghis Khan vs. Shah Jalal ad-Din and the Khwarazmian Persians, 1221). One mapsheet in size, this is the battle that gave The Mongols control over all of Central Asia.
  • The Kalka (Prince Subudei vs. the combined Armies of Rus, 1223). Two mapsheets in size, this battle includes two massive (and very nattily dressed) armies, with the Rus suffering under fractured command, and the Mongols giving us a foretaste of the famous Zulu horns of the buffalo tactics.
  • Liegnitz (Prices Baidan and Kaidan vs. Henry the Pious and an army of Eastern Europeans, 1241). A ½-mapsheet battle which introduced Europe to the Mongols, and from which we get the famous Christian prayer of the era, From the Fury of the Tartars, oh Lord, Deliver Us. But you do get to use the best European heavy cavalry of the day, the Teutonic knights, under fearsome commander, Poppo.
  • Ayn Jalut (Prince Ketbugha vs. The Mamluks, 1260). A ½-mapsheet battle that saw the first real defeat of a Mongol Army, this time by the new Middle East Muslim power, the Mamluks. Granted, this was a second-rate, rear-guard group of Mongols, but the Mamluks showed they were a new force to reckon with.

Zoom In Cover Image: Devil's Horsemen
Close Zoomed Image aDevil's Horsemenb
Cover

Product Information

Contents:

  • 3½ Countersheets
  • 4 maps (2 mapsheets backprinted)
  • One Player Aid Card
  • Rules booklet
  • Scenario Booklet
  • One 10-sided die

Product Reviews

 
 
 
 
 

Average Rating: 4 in 1 review


 
 
 
 
 
by A Gamer
Devils Horsemen by GMT
September 06, 2006

Another of GMT's Great Battles of History games. If you liked the previous GBoH games, you should like this one. After you set up the large game you will quickly see that this fight will be a bloody one, with legions of cavalry fighting legions of cavalry. If you like a long but not drawn out battle, this is for you. The maps and counters are excellent which is a GMT trademark. As soon as it's module Mamluk came out I quickly purchased it. This is one game that I plan to keep.

Other Resources for Devil's Horsemen:

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