Your Price: $57.00
(Worth 5,700 Funagain Points!)
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Friday July 22, 1899, 9:27. The heavy diving helmet has just been closed again on the head of Pablo, the diver whom you recruited yesterday at the Siren Bar. In a few minutes, he will be at work and you already dream of grandiose wealth! Under the hull of your sloop, about thirty meters below, lie the wrecks of galleons which sailed during the great Age of Piracy. But in the Caribbean, August marks the beginning of storm season, when diving becomes impossible! You only have ten days to pile up as much treasure as possible then resell it at the best prices in the bazaars of Key Largo! Plunge to the depths of a palpitating adventure and make a success of your bet: to begin the new century seated on a comfortable fortune!
Key Largo astutely mixes planning, intuition and tactics. The goal is to be the richest at the end of ten turns. To accomplish that, the players recruit and equip divers. Then they send them to explore sunken ships in order to bring back treasures, which are then sold to tourists.
Key Largo takes place a couple of hundred years after the cannons of treasure hungry pirates have been silenced. Battle torn ships that won have taken the booty victoriously and the others rest on the beds of the sea in defeat. Those battles were fought in a a fantastic game called Pirate's Cove. In Key Largo treasure seekers of a different kind fight "battles" over who is the first to get to the sunken pirate ships and claim treasures to become the most wealthy treasure hunter. There are no battles against each other in this one like in Pirate's Cove, but there are battles against sea creatures, equipment needs, and the decisions needed to be made before the hurricane comes ashore to end the game. (10 rounds) Key Largo feels slightly lighter to me than Pirates Cove, but I really enjoyed it and would gladly play it again. The game is not all that complex, but the amount of decision making options made me give it a "thumbs up". I would have given it a 4 star rating if it hadn't been for (in my opinion) the less than desirable components in relation to the price of the game. The game board is the major gripe to me. It comes in 4 separate pieces with a connecter piece in the center. Mine appears somewhat warped and it just doesn't have as nice of a look as Pirates Cove gameboard. The ships look kind of cheap (plastic) and don't stay standing that well. On the plus side though, the card stock is decent and the artwork on the board is really nice, plus the game concept and mechanics are, well, fun. All in all, I don't regret the purchase and think that this is a fun, light to mid weight family game.