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Die Säulen der Erde
Original German edition of The Pillars of the Earth
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England, at the beginning of the 13th century -- the largest and most beautiful cathedral is to be built. Players are master builders and each would like to make the greatest contribution with their craftsmen and thus get the most victory points. Round after round a decade passes, in which the building materials will be mined, more efficient craftsmen appointed and important decisions made. And perhaps an audience could bring a crucial advantage with the king. In addition, a stay in the monastery could be worthwhile, or maybe a good message to the craftsman guild. It's too bad that you can only pick one!
Players: 2 - 4
Time: 90 - 120 minutes
Ages: 12 and up
Weight: 1,102 grams
Language Requirements: Game components contain some foreign text, possibly requiring occasional reference to rules translation. An English translation of the rules is provided.
- 1 board
- 12 builders (3 in each of the 4 player colors)
- 4 big workers (1 in each of the 4 player colors)
- 28 little workers (7 in each of the 4 player colors)
- 4 little grey workers
- 1 little black worker
- 82 building resource cubes:
- 23 stone (grey)
- 23 wood (brown)
- 23 sand (cream)
- 13 metal (blue)
- 8 wooden discs (2 in each of the 4 player colors)
- 1 black "costs stone" (wooden disc)
- 36 craftsman cards
- 9 building cards
- 16 advantage cards
- 10 event cards
- 4 game overviews
- 1 taxation die
- 1 six-piece cathedral
- 1 cloth bag
Average Rating: 5 in 1 review
Die Säulen der Erde, or Pillars of the Earth as it will be released in the English speaking part of the world is an impressive game that involves both luck and strategic positioning of your builders.
To start out each player is given three craftsmen, 1 carpenter, 1 stone worker, and 1 mortes makers (sp?). The idea of the game is to provide your craftsmen the resources or goods they need in order to make the cathedral. They need wood, stone, and sand. You will also encounter metal for advanced craftsmen.
As the game goes on (over six rounds) the craftsmen get more specialized and the goods become more valuable. Gold is scarce and victory points take some rearranging of goods to get.
In a bag are three master builders for each person and they get taken out randomly and placed on the board (for a price) You have almost 14 different options to choose from and each of them provide various bonuses.
I would highly recommend this game to anyone who wants to get into a meatier game. Some will compare it to Caylus, but Pillars has a bit more luck involved (because of pulling out things from bag and discarding in the beginning of the game some cards) but... don't let that be your decision! Try for yourself!
Good luck and good playing!