Step to It
List Price: $11.99
Your Price: $9.95
(Worth 995 Funagain Points!)
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Here's a game that will have you walking, hopping, and jumping all around the house. Ask a player to give you a card with a specific number of steps to take. Then choose an object that you think you can reach in exactly that number. Can you walk to the fridge in 9 steps? How about hop to something red in 15? Reach your goal and you walk away with a win!
Players: 2 - 8
Time: 15 minutes
Ages: 5 and up
Weight: 305 grams
- 30 step cards
- 30 double-sided goal cards
- rules of play (English, Spanish)
Average Rating: 3 in 1 review
A game that I despised as a child was "Mother May I?", in which one player was the "mother" and basically dictated to the other kids how many steps they could take. Much arguing then would ensue over just whether Johnny was taking "baby" steps or "giant" steps. As soon as I read the rules to Step To It (Gamewright Games, 2007 – Karsten Adlung), I was reminded of this, because the argument over step size is bound to come up. Players are attempting to walk to different objects in the house in a certain amount of steps, which is action oriented yet prone to disagreement.
However, with young children, I noticed very little arguing at all and, indeed, would rate Step To It very highly for those in lower elementary. My kids loved it – it's a game in which players are active around the house. Additionally, it's a good educational tool, as it promotes shapes, colors, and beginning letters. Step To It is certainly a children's game, but it's a fun one with neat components and does well keeping the attention of young folk.
A pile of step cards is shuffled, and then twice as many as the number of players are placed in a circle on the table. A deck of goal cards is then shuffled and the same number of cards is placed randomly in the middle of the circle. The player with the most colorful socks goes first, and then play proceeds to the left.
On a player's turn, they ask the player to their left how many steps they are given. The player picks one of the outside step cards and names that number. A few of the cards say "3-20" – these allow a player to pick any number in that range. Some cards also say "hop" or "jump", which dictates HOW the player will move. After receiving a number of steps, the player then picks one of the middle cards, standing up from the table, and walking to an object that
- Matches the card
- Is the same color as a color card
- Is the same shape as a shape card
- Starts with the same letter as on the card.
Play continues until all the step cards have been taken from the circle. The player with the most step cards is the winner with ties going to the player who has the highest numbered card. Players can try variations where the other player picks the goal instead of the number of steps, and younger kids don't have to jump (although why you wouldn't keep that for little kids is beyond me.)
Some comments on the game...
- Components: Step To It box's size is set to match the other
games from Gamewright, but it's much larger than necessary. Still,
it's brightly colored and matches the very kid-like artwork on the
cards. The step cards are shaped like the sole of a foot; and both
they and the goal cards are of a very thick stock, making them very
easy for young fingers to handle without tremendous mangling. The
pictures are also very easy for young people to recognize and
distinguish between. When set up, it's very appealing to children.
- Rules: The rulebook is five pages long, with lots of
illustrations and very clear explanations of how to play. The game is
easy to teach, especially with a visual demonstration on exactly what
to do for smaller children.
- Physical: The game might be difficult or even impossible in small
apartments or houses, where walking anywhere might be trouble. But
for most people, there should be plenty of room, and kids will love
the fact that they aren't stuck in a chair for the entirety of the
game. Hopping nineteen steps might be a bit strenuous for Grandpa,
but most of the game is easy going – fun for little child and parent
- Ages: The rules say that the game is for ages five and up; but
with a little help even younger children will do fine with the game,
as long as they can count. There could possibly be some strategy when
picking the step card for the current player, but most kids will
simply pick a number they like.
- Stepping and Fun Factor: My only concern about the game is the
same problem that I had with the "Mother May I" game, and that's with
people who basically cheat with their steps. The rules say that a
player must take even steps, but older children are going to stretch
this to whatever definition that you imagine. Younger children may do
this also but are also more likely to play fair, cementing Step To It
solidly as a game for younger children and their parents. Of course,
the actual physical movement is the most fun part of the game for the
kid crowd, and having a double chance to get to the target makes the
pain of "missing" not so bad.
The target audience here is obvious: kids from the ages of four to ten, along with their families. It's a great family game, as everyone identifies the target objects in their houses, and then gets up and walks to them. While the novelty factor may die out if played too often, I found Step To It to be a nice game that combines physical activity with a simple kids game.
"Real men play board games"