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Zombies!!! 6: Six Feet Under
 
 
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Store:  Strategy Games
Series:  Zombies!!!
Theme:  Horror / Spooky, Fighting
Format:  Books, Expansions

Zombies!!! 6: Six Feet Under


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Ages Players
12+ 2-6

Designer(s): Todd A Breitenstein

Publisher(s): Twilight Creations

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To play this game, you must have:

Zombies!!! Second Edition, Director's Cut Out of Stock

Glowing Bag ‘O Zombies!!! Deluxe glow-in-the-dark Out of Stock

Product Description

Adding a whole new level of excitement to the Zombies!!! game, Zombies!!! 6: Six Feet Under allows players to freely explore the underground subways and sewers beneath the city. This expansion adds 16 new map tiles, 32 new event cards, and 24 Sewer Tokens, plus introduces exciting, new, universal "Sewer" rules for use with almost any Zombies!!! set.

Product Information

Contents:

  • 16 new map tiles
  • 32 new event cards,
  • 24 Sewer Tokens
  • universal "Sewer" rules

Product Reviews

 
 
 
 
 

Average Rating: 5 in 1 review

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by Travis S.p.a.n.g.l.e
Most Useful Expansion
March 29, 2008

The price is right, the expansion curbs the annoyance of racing across the board. What more can I say?

Six Feet Under doesn't bring new themes or ideas to the games. This expansion address' some of the originals draw backs. The slow movement across the board and the dire times you need to get through a crowd of zombies on one heart.

The first addition, Subway Stations, make up one third of the map tiles, and the idea is simple: easy access to a quickly expanding map. Once you reach a subway station and wait a turn in the building, you can begin your next turn in any other Subway Station map tile. So if you've been holding on to that Fire Axe and the Fire Station appears 8 tiles over (so it could be around 24 spaces to get to). You can spend a much shorter time collecting "The Persuader".

The second addition is the Sewer System. This is just a collection of tokens that appear to be manhole covers. Anytime during your movement on the street you can put down a manhole cover and begin your journey through the sewers. Which basically means your movement is restricted to the streets. And the advantage is that zombies don't dwell in the sewers. So all the zombie free movement you want until you decide to pop out of the sewers. This advantaged come with the cost of 1 heart per turn.

I own Zombies!!! 1,2,4, and 6. I would say that 6 brings the most to Zombies!!!. It's ability to make the map more accessible is a huge advantage and would be valuable to anyone. If you where to only buy 1 expansion, I would recommend this.

Other Resources for Zombies!!! 6: Six Feet Under:

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