Panzer Miniatures Rules
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After years of development, the Panzer Miniatures game moves off the drawing boards and onto your miniature battlefields. This game is a complete reworking of the popular Panzer, 88 and Armor board games by Yaquinto Games into a comprehensive 1/285th miniatures system for World War Two tactical ground combat. The infantry squads, heavy weapons teams and individual vehicles form mixed combat forces that capture the cut and slash nature of the fighting on the alternating flat plains and dense terrain of the Russian Front.
Designer Jim Day, who did the original board games, has devoted almost four years to streamline and refine the game mechanics into an exciting and detailed state-of-the art miniatures game Panzer covers the Eastern Front but its comprehensive rules apply not only to this game but also to later expansions that will carry the battle to different fronts, different combat units, different orders of battle and new and different scenarios.
- 108-page, full color Rulebook
- 64 illustrated Unit cards
- 6 Scenarios (2 introductory, 4 historical)
- 2 Shot Angle Roses
- SHEAF -- full color transparency
- 1 set of Information Key Cards
- 2 Transport Cards with markers
- 140 Formation Bases
- 2 sets of Game Player Cards
- 2 Formation Cards, 6 units each
- 556 color Game Markers
- 4 ten-sided dice
- heavy plastic storage box