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Making weapons, hunting, and capturing your prey -- a trip to the Stone Age: Altamira takes place in 7850 BC. Ancient big-game hunts for sabre-toothed tigers and cave bears define this thematically-illustrated game, richly decorated with shaggy-haired hunters, landscape tiles, insignia-, weapon- and prey cards. Tactical thinking is required on every turn. In order to claim prey, first the right weapons need to be made. Careful balance is required, as a hunt can quickly end in failure when the other hordes suddenly join the hunt.
Description written by W. Eric Martin and used with permission of BoardgameNews.com