List Price: $39.95
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(Worth 3,195 Funagain Points!)
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Tribes has been a convention favorite for many years. Designed by Steve Jackson and award-winning SF author David Brin, Tribes started as a very simple roleplaying game which plays a lot like a boardgame. The Second Edition streamlines play further and upgrades the components to a level expected by modern gamers.
In Tribes, the players are cave-men and -women. They hunt and gather food, make their tribal laws, and deal with natural disasters. But the object of the game is simple: Look after the children! The way to win is to have the most kids, and do whatever you have to do to make sure they survive to adulthood. The players must know when to cooperate, and when to cut their losses and protect their own families.
Tribes supports 4 to 8 players, creating their own laws and social patterns. With several copies and a referee, it is possible to have several tribes playing at once, competing, trading, exchanging members, and even making war on each other.
This game requires that players take the role of cavemen or cavewomen, either hunters, gatherers or craftsmen. As the seasons go, some of the players will have problems living off the land. Furthermore, the tribe must take care of the children to help the tribe live happily ever after.
Players who like to roleplay will enjoy Tribes. The fact that players play their opposite sex is hilarious at times. But the success of your play session depends a lot on your players' involvement. Otherwise, the game quickly turns to a dice-throwing session with everyone trying to kill a mammoth for food. On the other hand, the game can get (hilariously) out of control as everyone is shouting out loud as to who will get to 'reproduce' with 'Urgle the Great, who will take care of Urgma's babies and who will feed ol'Grungle who limps badly!
Overall, it's a great game. Your players' involvement will be the key to Tribes' success.