1914: Twilight in the East
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(Worth 8,599 Funagain Points!)
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1914, Twilight in the East models the battles that took place in Prussia, Poland and Galicia during the first year of World War One. Beginning with the Russian invasions of Prussia and Galicia in August and ending after the Battle of Lodz in December, it recreates the ebb and flow of the huge forces sent marching across the Eastern Front in 1914.
Designed by Michael Resch, and developed by Dick Vohlers, the game has been comprehensively researched using a great array of resources, including the military archives in Vienna, Austria. The game's Order of Battle has been thoroughly researched and is by far the best used by any game on the subject. Based on his experience with other WWI game systems, Mike has written streamlined rules so that not only is it playable, but it's focused on those aspects of warfare that made the opening stages of WWI so unique. The game is exciting and gives wonderful insights into one of the most important campaigns of the twentieth century.
Complexity Level: Medium
Solitaire Suitability: Medium
Map Scale: 5 miles per hex
Unit size(s) = Primarily Divisional with some independent brigades
One Game Turn = 2 to 3 days
Number of Players = 1 to 6
Average Playing Time: