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Italy in the 1500s. Under the guidance of the commercial families Strozzi, Medici, and Bardi, ships come from all over the world to Italy with valuable goods. The wealth that follows these goods, promotes knowledge of the arts, sciences, and architecture.
The third in the Medici series.
Reiner Knizia is one of the most prolific and successful game designers in the world. He's put out a number of remarkably successful auction games over the years, with top tier titles including Modern Art (1992), Medici (1995), and Ra (1999), which are sometimes referred to as the Knizia auction trilogy. After following up Medici with a two player version called Medici vs Strozzi in 2006, two years later Knizia produced the third title and yet another auction game in this series, with the title "Strozzi".
There are three rounds of play in Strozzi, and in each of the rounds each player will have the opportunity to send one and only ship to each of three ports: Venice, Rome, and Naples. Ship cards are turned over one at a time, and each player has the opportunity to "bid" on that ship, by going around the table once, and placing their Flag tile on it if they wish. Once the ship has been claimed, the player that claimed it decides which of the three ports to send it to, and applies the benefits given by that ship at that port (moving their player marker up if it has the corresponding ware icon, moving the player marker in Florence if it has a scroll icon, and getting a promotion tile if it has a promotion tile icon.) The next player then turns over the next ship card, and the process is repeated until all players have a ship at each of the three ports (or the draw deck is used up).
At the end of each round, the Flags are returned to the players, the Ship cards are reshuffled, and the process is repeated. Scoring occurs at the end of each round for the fastest ships in each port, and for the most wares delivered to that port (using the track with the player markers, including Florence). At the end of the third round, there is an additional final scoring phase for the promotion tiles.
So is Strozzi a game for you? In many respects this game is a typical Knizia title, and displays the usual hallmarks of his designs. Here's what you can expect from this one:
If you can't stand Knizia games, there's no real reason to think that Strozzi is going to change your mind about that. But Knizia fans are bound to find something they like here, if they consider Strozzi as an auction game in its own right, and without comparing it too closely to his other games.