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Squint


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Ages Play Time Players
12+ 20-30 minutes 3-8

Designer(s): John Kovalic, Deborah Boss

Manufacturer(s): Out of the Box Publishing

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  • WARNING: CHOKING HAZARD
    Small parts. Not for children under 3 yrs.

Product Description

Squint, and see your family and friends come together for this exciting new party game from the makers of Apples to Apples.

The focus is on fun! Using a variety of shapes, build a picture of the item listed on your Squint Card.

Get the picture? If one of the players guesses what you are building before time runs out, you both score points!

Squint is the innovative, fast-moving party game for three to eight players.

Zoom In Front Image: Squint
Close Zoomed Image aSquintb
Front
Zoom In Other Image: Squint
Close Zoomed Image aSquintb
Other

Product Information

Contents:

  • 72 Shape Cards
  • 168 Squint Cards
  • 80 Scoring Chips
  • Squint Die
  • Timer
  • Card Tray
  • Quick Play Rules
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Product Reviews

 
 
 
 
 

Average Rating: 3.7 in 7 reviews

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I love Squint(ing)!!!
January 12, 2005

I got this game at Christmas time to have a new box to throw around the table as folks showed up on the big day. I wasn't overly excited to play it as the premise just seemed a little dull.

Boy was I wrong!

Squint is one of those games that literally everyone can enjoy regardless of age, sex, or preferred game style...that is unless you can't stand party games. We've got all kinds in our group of gamers and this one quickly attracted everyone. Younger kids (say in the 9 and up range) can play with the adults as they'll see things in a different way and get answers ahead of time. They did tend to fall a bit behind on the actual "drawing" of the pictures but with so many players (we had 8) that was only once out of 8 times, the score was kept pretty close.

I also really enjoyed the custom pieces in the game. The shiny blue metalic timer with the neon green sand was sweet! It's always nice to see custom elements when you buy a game!

This is a super simple game that will give enjoyment for hours. Also...the rules (and name) are actually very accurate, sometimes when you are having problems seeing what's being created Squint at it, and the lines blur together and it makes perfect sense...and you score!

Note: this review refers to a different release of this product.
 
 
 
 
 
Very Fun, Light Party Game
January 19, 2006
Squint takes less than a minute to explain and players get right into it and enjoy a quick game. One of the main things that impresses me about Squint more than anything else, is the fact that every player participates on every turn. There are no teams, yet you're always working "with" others to accomplish a goal. The way it works is one person is the "artist" and the rest are guessers. The artist wants to assist the guessers because the artist will score. Likewise each guesser wants to be first because he/she will score. Thus there is never any point where you're simply sitting around hoping the opposing team runs out of time before they guess (like Pictionary).

I think Squint was made very well, with very good choices of shapes to use. Surprisingly you combine these shapes with a bit of creativity and you can create just about anything!

Finally, I like this game because it gets lots of good laughs and really draws people together and forms funny memories that you like to talk about. I LOVE deeper strategic games (like Carcassonne and Settlers of Catan, etc.) but they just don't have this element. I have never played a game of Carcassonne where we talked about a certain move for days afterwards laughing about it. Such as "Oh man, remember when you connected those two cities and totally beat me out because you had two knights and I only one? - ha ha ha, man that was good!" Yeah, doesn't happen. However, there have been a LOT of very things that have happened in Squint that you think back on and laugh.

A great party game. If you're looking for something to play with the Cranium, Pictionary, and Apples to Apples crowd, I recommend Squint.

Note: this review refers to a different release of this product.
 
 
 
 
 
This is a very fun light party game
January 13, 2005

This game and Apples to Apples are some of the best new party games because you can teach them to a group of rowdy friends in about 1 minute and start playing half a minute later. People have a great time, before they decide to do something else (like watch TV). Any game which can keep my friends from turning on the tube for a half hour or more should be subsidized by the government!

So what is this game? It is Pictionary for those who don't want to (or can't) draw. It is also streamlined so that there is no down time. Very solid game. Kudos to Out of the Box!

Note: this review refers to a different release of this product.
 
 
 
 
 
'Depict'-ionary
March 15, 2004

Okay, so if Barbarossa is the clay-sculpting game for people who can't clay sculpt, is Squint the picture game for people who can't draw pictures?

Not quite! Squnit asks us to do something similar to Pictionary in that we are given a word and must try and get others to guess. The catch is that you are not allowed to draw. What you must do instead is useseveral of the 72 tiles provided to make your picture. The tiles have circles, wavy lines, half circles, 'x''s, and a whole host of various geometric type stuff.

You draw a card and pick on of the 3 items listed. The top one is the easiest and worth the least amount of points, the bottom one the hardest and worth the most. You then flip the sand-timer and try and get someone to guess your word before time runs out. The fun part is that you can make your picture and then animate it by moving parts around. You may pick 'ball', grab the tile with a circles and start moving it up and down. That's worth a point. Or you make pick 'ballerina' and grab 7 or 8 tiles to depict feet, legs, a tutu, a bosom, two arms, a head, then scoot it across the table on tip toes. That's worth 3 points!

And the nice part about this game is how involved it is. Everyone is allowed to guess, and if correct, both the guesser, and the 'artist' get rewarded. But, like Pictionary, and unlike Barbarossa, this game still require the ability to transmit concepts well visually, which some people can't do.

At first the game may seem difficult (with 72 tiles to choose from) and you may want to allow 2 flips of the sand timer per player. But after one game, I was able to get people to guess some of the 3 point answers. (You may want to allow other players to help you find tiles when you can't find the one you are looking for.)

But if you are looking for a quick light party game, similar in fun feel as Aples to Apples, but you also would enjoy a game similar to Pictionary only much interactive, I recommend this one. It has been a hit with all I have introduced to it.

Note: this review refers to a different release of this product.
 
 
 
 
 
Pictionary for the artistically challenged!
June 11, 2003

I'm not a big fan of Pictionary. However, the game, when played with a lot of people having a good time - can be fairly fun. So when I heard about Squint, a type of Pictionary clone, I wasn't too keen on getting it. But I knew that the publisher, Out of the Box Games, had made some incredibly fun games, so I decided to give Squint a try.

So is Squint worth your time? The short answer is if you need a inexpensive filler, then yes. A longer answer follows:

First of all, a short description of game play. Squint comes with 72 small square cards with different simple shapes on them. These shapes include lines, circles, curves, etc. These cards are spread face up all over the middle of the table.

Each player then takes a turn. They draw a 'Squint' Card from the box and roll a die. The die has numbers 3 '1''s, 2 '2''s, and 1 '3' on it. The die determines which word on the card the player will use, with '1' being the easiest word, and '3' being the hardest.

A small timer is then flipped over, giving the player 45 seconds to get the other players to guess their word. They do this by arranging the picture cards in the middle of the table into a shape or picture. They may not give verbal clues, but may animate their picture or point to part of the picture. If someone can correctly shout out the answer, they and the player making the picture both get the points indicated on the die. (1 point for '1', etc.) If no one figures out the picture before the timer finishes, then no points are awarded. The next player then goes.

Whenever points are awarded, small green chips (Tiddly wink style) are given out for points. After each player has gone a specified number of times, the game ends with the person who has the highest amount of points being the winner!

Comments on the game:

1). Components: Out of the Box Games produces some of the best components in their games. This is a small game, but the stuff inside is top notch! The timer is nicely colored, and is very sturdy. The picture cards are a nice shape, and are quite thick and durable. The 'Squint' cards are thinner, but are only used minimally, so it doesn't matter. The die has clear numbers written on it, easy to see. The box is the same size as many of the OOTB game boxes, and is very sturdy, and easy to fit on a shelf. All the components fit superbly in the box. The only components I wasn't pleased with were the scoring chips. They are very small and an ugly pea-green. They are too easy to lose, fall on the floor. I would have preferred bigger, easier to handle chips. But still, it doesn't really detract from the game that much.

2). Rules: As with all OOTB games, the rules are very short, and very easy to understand. They are on 3 pages of laminated thick paper, and are easy to read. The back page I found quite helpful, as it shows a picture of every picture card. Not only is this good for inventory purposes, but it is a handy reference when you are deciding exactly how to build your picture. The rules also offer several tips to help include game play.

3). Ease of Play: It's possible to teach this game in less than a minute. Most people are familiar with Pictionary, and the comparisons are evident. People do differ on the picture cards. Some (like me) like the picture cards much better than drawing a picture. Others would rather draw the picture than search through cards and make a picture with predetermined shapes. It's all a matter of personal taste. Many of the '3' words are also extremely difficult to build with the picture cards.

4). Animation: The little feature that allows you to animate your cards is not only fun, but very useful! For example, when I make a Cannonball, and can show it shooting out of a cannon, it's a lot easier for others to guess it. This is my personal favorite part of the game.

5). Playing area: We found that this game actually plays very well on the floor. As the game name implies, it's actually easier to see the pictures when you squint at them. So, if the pictures are farther down, on the floor, it actually works better.

6). The Fun Factor: Squint is fun. We have a lot of fun playing with it, moving around the picture cards, and animating them. I think for its price and easiness to play and teach, many will enjoy the game. However, it lacks a certain zing that Ive found in other party games, like Times Up and Apples to Apples. People are interested in playing the game when I suggest it, but they dont get as excited as they do about other games. Squint is fun, but not massively fun.

However, I still recommend the game. Its a good party game, and its really quick to play. When you have a short, fun game to pull out, you have a wonderful little filler game. Its not the best filler Ive played but its quite functional and fun. So try it out and see if you like it!

Note: this review refers to a different release of this product.
 
 
 
 
 
So It's a Little Challenging...
February 02, 2003

I had to respond to the previous review that felt this game was too difficult.

The first time we played this game, our group's feelings were mixed. A few of us liked the game, but some people felt that it was too difficult to look through all the possible shapes in the allotted time to make a cohesive picture. As a result, a couple of people were not eager to play this game again.

Luckily, we didnt shelve the game then and there. The next time we pulled this game out, we arranged the cards on the table so that they were all visible into groups: single lines, simple curves, angles, etc

This made a huge difference, and even the people who originally grumbled about the difficulty said that they enjoyed the game much more than the previous time.

One thing I really enjoy about this game is that everyone is engaged in the entire game. In most party games there are teams, and you have to wait while its another teams turn. Squint works very well in that, every turn, youre either making the picture, or trying to guess what the picture is, since everyone guesses.

Something else Id like to mention about this game. On the box it suggests that it plays with a maximum of 8 people. Weve played with up to 12 people, with no apparent reduction in the fun. In fact, whenever we play this game, we end up playing it multiple times because it plays quickly and now everyone enjoys it.

Note: this review refers to a different release of this product.
 
 
 
 
 
Concept sounded interesting, playability lousy
February 01, 2003

Bought this game based on the concept. It sounded fun but when we actually played it with some friends it was much more difficult and frustrating than fun. There are just too many pieces to have to look at and not enough time to find the pieces. It now sits on our shelf collecting dust.

Note: this review refers to a different release of this product.

Other Resources for Squint:

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