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This game is an Essen 2008 pre-order and will be directly imported after the end of the show. There are special conditions associated with pre-ordering this game. Please read the full conditions here.
22 Pommes will remind you of Corné van Moorsel's Floriado and Simon Hall's Pick & Pack -- assuming you've played those games, of course. Players shuffle 12 red apple chips, 12 green apple chips and a grower chip face down, then arrange them face-up in a 5x5 grid. Players alternate turns, and on a turn, you must remove an apple chip from the row or column in which the grower stands, then move the grower to that now-empty spot. Each apple chip has 1-5 apples on it. Be the first to collect exactly 11 green and 11 red apples, and you win; force your opponent to top 11 apples in either color, and you win. Do anything else, and you'll be stuck swilling fermented apple sauce for comfort.
The rules include three variants: a different starting setup, a dog that blocks one chip each turn, and a set of chips that have a variable number of apples to force players to mix up their strategies.
Description written by W. Eric Martin and used with permission of BoardgameNews.com
- 24 Apple tokens
- 1 Picker token
- 1 dog token
- 4 basket cards
- 3 rules cards
- 3 apple discovery cards