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iMAgiNiff...
Store:  Strategy Games, Party Games
Edition:  iMAgiNiff...
Series:  iMAgiNiff...
Genre:  Conversation Starters
Format:  Board Games

iMAgiNiff...

All New 10th Anniversary Edition


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Product Awards:  

Ages Play Time Players
12+ 35 minutes 3-8

Designer(s): Jack Lawson, Andrew Lawson

Manufacturer(s): Buffalo Games

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Product Description

Imaginiff is the hilarious party game where your opinion matters and you find out what people really think of you. Assuming you want to know, of course.

The object of the game is simple! Just imagine what the other players are most like. Keep choosing the most popular answers to win the game. iMAgiNiff your boss were an animal? Would he be a Sheep dog?... or maybe a Bull?

Zoom In Cover Image: iMAgiNiff...
Close Zoomed Image aiMAgiNiff...b
Cover

Product Awards

Major FUN
Award Winner, 2003
Mensa Best Mind Game Award
Best Mind Game, 2000
Games Magazine Awards
Best Party Game Runner-Up, 2000

Product Information

  • Designer(s): Jack Lawson, Andrew Lawson

  • Manufacturer(s): Buffalo Games

  • Year: 2008

  • Players: 3 - 8

  • Time: 35 minutes

  • Ages: 12 and up

  • Weight: 948 grams

  • Language Requirements: This is a domestic item.

Contents:

  • 8 pawns
  • 1 die
  • 1 ? token
  • 64 colored, numbered voting cards
  • 212 iMAgiNiff question cards
  • 52 pick-a-player cards
  • 1 dry erase marker
  • 1 eraser
  • 1 card box
  • 1 gameboard
  • rules

Product Reviews

 
 
 
 
 

Average Rating: 4.2 in 4 reviews

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It Ain't Trivia if it's about me!
April 16, 2004

I'm from a family that plays lots of games. There are some members of my family that ,when we clear the dinner table for a game, they excuse themselves to the bathroom and don't return for two hours. Imaginiff did not do that.

Imaginiff is, frankly, the game for everyone. Trivia buffs in my family loved it. Strategic - leaning and the excessively competitive in my family also loved it. The reason is that the trivia is about themselves. Everyone can answer a question about her boss or his mother - in - law.

While the premise sounds like it could lead to spousal strife, it doesn't because the cards do not take themselves too seriously.

Be warned, if you are playing at the in- laws and you're the outsider, you will be trounced on the scoreboard. It's worth it. This game is laugh out loud fun and it will hook EVERYONE at your next gathering.

Note: this review refers to a different release of this product.
 
 
 
 
 
Fun, Funny, Quick Game
December 04, 1999

I bought this game upon the recommendation of the [page games100]Games 100 this year, and was not disappointed. My family is a big game playing family and everyone enjoyed it immensely. The game goes quickly, and the fun is in seeing how different people answer the questions (which are very creative and often funny). I wouldn't recommend this game for a group of people that didn't know each other, though.

Note: this review refers to a different release of this product.
 
 
 
 
 
Imaginiff you wanted a new party game...What would you pick?
September 16, 2005

Imaginiff would be an excellent answer to this question. I have had several requests to bring this one again and again.

Game play is pretty simple. Each player chooses a color of pawn and places it at the start. They are then given 6 vote cards in their color, numbered 1 through 6). Eight names are written on the board in a circle. The names should be of those playing the game and, if there is less than eight playing, people that all the players know.

On your turn you roll the die and move a marker around the circle. When you stop on a name you pull a card from the box and use that name to fill in the blank. The questions are all silly theoretical ones like, "Imaginiff _____ was a famous movie line what would he/she be?" There are 6 multiple choice answers offered up. Everyone chooses the vote card from their hand that matches the answer they think most appropriate, and they put it face down on the table. When everyone has voted, the cards are revealed.

Here comes the fun part of Imaginiff...Majority rules! Everyone who votes for the most popular answer moves one space forward (the reader moves 2 if they're right). Why is this so fun? Because if the question is about you it doesn't matter what you vote, if everyone else thinks you would be something else, you don't move. I guess you don't know yourself very well.

There are also challenges where only 2 players play and if they guess the same answer, they both move several spaces, but if they're wrong they move back. Also there are Bonus cards that you can play with your vote card and move extra spaces if you are in the majority on that vote.

Imaginiff is not the perfect party game, it has a few flaws:

  1. It doesn't have enough cards to provide as many games as our friends want to play. It loses some of it's humor when cards are repeated.

  2. You can't play with new-comers to your group. They will be at a definite disadvantage, since they don't know anyone yet.

  3. You need to be careful not to offend people sometimes. If you vote that your wife is like a lion when she's mad, watch out... she may become that lion real quick.

Otherwise Imaginiff is a great party game for small to medium-sized groups. It always seems to entertain, and you'll find out a little of what others think of you.

Note: this review refers to a different release of this product.
 
 
 
 
 
by Greg J. Schloesser
Fun with folks you know
November 03, 2010

Published by: Buffalo Games
3 – 8 Players, 45 minutes
Review by: Greg J. Schloesser

NOTE: This review was first published in Knucklebones magazine

How well do you know your friends? If your neighbor was a dessert, would she be a triple chocolate tart, an apple pie, a crème brulée, fresh fruit, port and cigars, or cookies and milk? In Imaginiff from Buffalo Games, the correct answer is the one chosen by the majority of the players, which often isn’t the same answer that the player in question might choose!

All players write their name on the circular track surrounding the score path. If there are more spaces than players, the names of folks all players know are recorded. These can include friends, family members, or even well know celebrities. Each turn, the active player rolls the die, and moves the main pawn around the circle in either direction. A card is then drawn, and the player whose name was landed upon is the subject of the card.

The cards pose a variety of “what if?” questions, requiring the players to imagine that the target player were a specific item or object. Players then must choose which of the six answers best describes the person that is placed into that imaginary scenario. The questions are often outlandish, and it is often difficult to conceive of the person as the particular object named. But that is part of the fun!

Each player must select one of their numbered cards that corresponds to the number of the answer they feel best describes the player. These are revealed, and the players who voted with the majority advance their pawn one space along the score track. If the player who moved the main pawn also was in the majority, he moves ahead two spaces. Play continues in this fashion until one player reaches the end of the scoring track and claims the victory.

There is one special “challenge” space on the board. When landing on this space, the active player challenges an opponent. The main pawn is moved again, and both players must match when selecting the answer to the question. If successful, they both move ahead four spaces on the scoring track. If unsuccessful, they move two spaces backwards. This can be risky, but it does provide an opportunity for a player to catch the leader or surge further ahead.

Clearly, humor is the main thrust of the game. Imagining your friend as a particular car or body part can elicit laughs, and the answers given by his friends often spur outbursts of disbelief or surprise. There is little strategy here … but that’s not the point. The game is designed to be funny, and it succeeds in that task. I will say that the game should only be played with folks who know each other reasonably well. Otherwise, one will simply be guessing at the answers, which will take any modicum of deduction or strategy from the game, relegating it into one of pure guesswork. Played within a circle of family and friends, Imaginiff is a fun game that is sure to evoke laughter and good-natured ribbing, both qualities of a good party game.

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