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2009 edition

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Ages Play Time Players
6+ 20-30 minutes 2-5

Designer(s): Andrew Looney

Publisher(s): Looney Labs

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Product Description

Aquarius, the Looney Labs game of elemental connections, is celebrating 10 Awesome Years!

Looney Labs has updated the design and added some new features and new ways to play. Kids love the colorful design, fast play, and familiar matching strategy. Adults love the game's competitive edge. It's the perfect first family card game. The player with the longest hair goes first connecting element cards to complete a secret goal. Deal the cards and plan your move, but don't get too comfortable -- you may get zapped!

Get set for great family fun with this exciting take anywhere game.

Product Information

  • Designer(s): Andrew Looney

  • Publisher(s): Looney Labs

  • Year: 2009

  • Players: 2 - 5

  • Time: 20 - 30 minutes

  • Ages: 6 and up

  • Weight: 179 grams


  • 76 cards
  • instructions

Product Reviews


Average Rating: 3.6 in 8 reviews

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Simple, Light, and Fun
January 20, 2006
I would give this game about 3.5 stars. It's a good, but not great, game. I would say for the price, it's a good game to add to your collection if you're wanting an easy-to-learn, light game with bluffing elements.

I have no regrets about getting it. Just not quite as exciting as some of my others... but I do like having lighter games in my collection as well, and this game fills that need.

Finally, the game works better with 3 players than only 2. Two isn't aweful, but when you trade goals, suddenly every player knows what all the goals are. My wife suggested we alter the rules a bit to say you had to change goals with one of them in the pile, rather than the other player. We haven't tried that variant yet though. Anyway, with 3 or more players, only two of the players know what each other has after that card is played.

Once again, a good and fun game that's easy to learn, and fun. Just not THAT great. Yet, I am glad I have it. I recommend it if you're looking for something lighter.

Note: this review refers to a different release of this product.
Fun game. Easy to learn.
March 14, 2004

I first played this game at gaming con, where people had renamed it 'arbitrary victory'. It didn't stop them playing or enjoying the game though. I think it becomes a lot less arbitrary and a lot more tactical if you simply remove 'shuffle goals' from the deck.

It has the advantage of having very simple rules, so that even a severely inebriated friend of mine picked it up quickly.

Note: this review refers to a different release of this product.
Ummm... why don't I like this game?
June 30, 2003

I just don't see the value in this one. Yes, the deck 'looks' nice, although the card quality doesn't nearly rank high enough in my book. The artwork is fantastic and the deck box is easily portable. Thats where the 'fun' ends.

The gameplay here just doesn't do it for me - I see no skill or strategy in it - definately not one of the Lab's better games - even Fluxx has more merit and I have issues there as well.

Note: this review refers to a different release of this product.

Show all 8 reviews >

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