My Account
Your cart is currently empty.
Shop by Age Shop by Players Kids Family Strategy Card Party Puzzles Toys Extras
Pre-Order Games Ashland Store Eugene Store Facebook Facebook
Join Our Newsletter
Get Funagain Points by submitting media! Full details, including content license, are available here.
You must be logged in to your account to submit media. Please click here to log in or create a free account.
Store:  Family Games
Genre:  Abstract Strategy
Format:  Boardless Games


English language edition

Funagain Games does not stock this edition of this title [], usually because it's out of print.

Notify me if/when this item becomes available:
(you will be asked to log in first)

Ages Play Time Players
7+ 10-20 minutes 2 or 4

Designer(s): Steffen Muhlhauser

Publisher(s): FoxMind Games

Please Login to use shopping lists.

Product Description

Discover Six, an elegant and subtle game of shape and strategy where the goal is to be the first to form one of three winning shapes with your pieces. Plan ahead your winning moves while keeping a keen eye on your opponent as defeat is often dealt by surprise. Play one-on-one or in teams. Great for travel.

Product Information

You might be interested in these related products as well:

Hive bakelite edition Out of Stock

Hive: Pocket Out of Stock

Product Reviews


Average Rating: 4.5 in 1 review

Sort reviews by:

Elegant, brief, easy to learn, fun to think about
July 16, 2009

What would be a good name for a game played with six-sided hexagons (as if there were any other kind)? Just six-sided (I'm making a point here) hexagons? Not even a board? Where you try to be the first to make a shape out of...wait for it...six wooden black or red six-sided hexagons?

What about a strategic game where you take turns adding a hexagon of your black or red color to any other hexagon already on the table, or floor, or blanket? Until all your lovely, smoothly wooden hexagons are played, and then you can move them from hexagon-adjoining place to any other hexagon-adjoinable place? And you win if you can get six of your own in a row, or triangle or in a six-sided circle?

What do you think of "Six"?

Sheer coincidence that the publishers also chose to call it Six? I think not.

Even though you each have 19 hexagon-pieces. 19. Not the everso appropriately six-divisible 18 hexagon-pieces. You still get a, dare I say it, Major Fun experience, which, if Major Fun gave star-ratings, is clearly six-star-worthy.

And then there's what one might think of as the "Advanced Major Fun" to be had by players of the advanced version, because, see, after you play for a while you discover how you change the entire mass of hexagons into two, and you begin to wonder, almost without reading the advanced rules, what doing so might do to your opponent, like, for example, put the entire smaller cluster (wherein a substantial majority of your opponent's pieces happen to reside) out of play for the rest of the game.

Steffen Mühlhäuser's game of hexagons is newly made available in the U.S. through FoxMind, and still published in Europe by Steffen-Spiele. Most games can be played in from six to 36 minutes. Easy to learn for those of checker-playing persuasion. Easy to carry around, rules and all, in a conveniently included drawstring bag or its lovely six-sided box.

Other Resources for Six:

Board Game Geek is an incredible compilation of information about board and card games with many descriptions, photographs, reviews, session reports, and other commentary.