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Zoom In Six
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Store:  Family Games
Genre:  Abstract Strategy
Format:  Boardless Games

Six

English language edition


List Price: $25.00
Your Price: $22.50
(10% savings!)
(Worth 2,250 Funagain Points!)

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Ages Play Time Players
7+ 10-20 minutes 2 or 4

Designer(s): Steffen Muhlhauser

Manufacturer(s): FoxMind Games

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Product Description

Discover Six, an elegant and subtle game of shape and strategy where the goal is to be the first to form one of three winning shapes with your pieces. Plan ahead your winning moves while keeping a keen eye on your opponent as defeat is often dealt by surprise. Play one-on-one or in teams. Great for travel.

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Product Information

  • Designer(s): Steffen Muhlhauser

  • Manufacturer(s): FoxMind Games

  • Players: 2 or 4

  • Time: 10 - 20 minutes

  • Ages: 7 and up

  • Weight: 444 grams

  • Language Requirements: This is a domestic item.

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Product Reviews

 
 
 
 
 

Average Rating: 4.5 in 1 review


 
 
 
 
 
Elegant, brief, easy to learn, fun to think about
July 16, 2009

What would be a good name for a game played with six-sided hexagons (as if there were any other kind)? Just six-sided (I'm making a point here) hexagons? Not even a board? Where you try to be the first to make a shape out of...wait for it...six wooden black or red six-sided hexagons?

What about a strategic game where you take turns adding a hexagon of your black or red color to any other hexagon already on the table, or floor, or blanket? Until all your lovely, smoothly wooden hexagons are played, and then you can move them from hexagon-adjoining place to any other hexagon-adjoinable place? And you win if you can get six of your own in a row, or triangle or in a six-sided circle?

What do you think of "Six"?

Sheer coincidence that the publishers also chose to call it Six? I think not.

Even though you each have 19 hexagon-pieces. 19. Not the everso appropriately six-divisible 18 hexagon-pieces. You still get a, dare I say it, Major Fun experience, which, if Major Fun gave star-ratings, is clearly six-star-worthy.

And then there's what one might think of as the "Advanced Major Fun" to be had by players of the advanced version, because, see, after you play for a while you discover how you change the entire mass of hexagons into two, and you begin to wonder, almost without reading the advanced rules, what doing so might do to your opponent, like, for example, put the entire smaller cluster (wherein a substantial majority of your opponent's pieces happen to reside) out of play for the rest of the game.

Steffen Mühlhäuser's game of hexagons is newly made available in the U.S. through FoxMind, and still published in Europe by Steffen-Spiele. Most games can be played in from six to 36 minutes. Easy to learn for those of checker-playing persuasion. Easy to carry around, rules and all, in a conveniently included drawstring bag or its lovely six-sided box.

Other Resources for Six:

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