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As if stung by a tarantula, all of the animals run in circles, crying out. But the hairy spider wants nothing more than a dance partner! Your job: Hook up that tarantula. Oh, and get rid of all of your cards to win.
To play the game, you lay the pentagonal tarantula card on the table, then divide the 120 animal cards equally. On a turn, you play one card on the table, but first you might have to make an animal noise. If the card played before yours shows one or two tarantulas, you must make the noise of the animal shown on that card before playing your own card. Mess up, or take too long, and you must take all of the cards in play and add them to your deck. Other symbols affect where you must play your card, and a tarantula card makes you slap the table to kill the spider (dubious advice in real life, kids); the slowest player to hit the table takes all of the cards.
Description written by W. Eric Martin and used with permission of BoardgameNews.com