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Players take turns laying out seven tiles composed of four conjoined hexes into one playing field, then place a stack of tokens of their color on one hex on the outer edge. Taking turns, they split their token towers, moving some number of tokens in a straight line from the existing tower as far as they can be moved. If you can't move on your turn, you lose.
Description written by W. Eric Martin and used with permission of BoardgameNews.com
Time: 5 minutes
Weight: 700 grams (estimated)
Language Requirements: Game components are language-independent. Sorry, no English translation of the rules is available at this time.