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The BoardGameGeek Game
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Store:  Family Games
Theme:  Business
Format:  Board Games
Other:  Essen 2009 releases

The BoardGameGeek Game

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Ages Play Time Players
8+ 60-75 minutes 3-6

Designer(s): Richard Breese

Publisher(s): R&D Games

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Product Description

The BoardGameGeek Game, which will debut at Spiel 09 in October, has 3-6 players taking on two roles. First, they represent one of six game publishers -- Eggertspiele, Hans im Glück, Queen, R&D, Treefrog or Ystari -- and they want to supply their games to game shops and sell them to earn Geek Gold (GG). The gameboard has six shops on it, and to avoid stepping on one another's toes too much, each shop will carry only a portion of a company's catalog. In game terms, store #1 will carry only games numbered 1 and 2, while store #2 will carry games numbered 1, 2 and 3, and so forth. "The GG earned from a sale is higher in the higher numbered shops," says Breese. "Game tiles are initially placed face down. The decisions are whether to play a tile into the highest numbered shop it can go into in order to maximize potential income, whether to play it onto the bottom shelf or the top shelf [which affects how long a game is available] and how many games to deliver."

Players start play with a few of their games in the warehouse and receive more in subsequent rounds, as in Knizia's Modern Art. Players are free to place any number of games in a store during any of the six rounds, but since players can buy only three games per round, flooding the market won't necessarily lead to sales.

In addition to serving as publishers, players control a team of three geeks who want to collect sets of games in order to satisfy the needs of their game groups. The geeks are represented by dice, and after being rolled in the middle of the round and placed in the appropriately numbered store, players can choose to spend GG to reroll a die or move a geek to an adjacent store. Once all the players have passed and the geeks have stopped jumping around, players take turns laying claim to games on the shelves. At the end of six rounds, they earn GG based on how well they've assembled sets of games from across the publishing spectrum -- or all of a publisher's games, when playing with only three -- and the player with the most GG at game's end wins.

Description written by W. Eric Martin and used with permission of

Product Information

  • Designer(s): Richard Breese

  • Publisher(s): R&D Games

  • Year: 2009

  • Players: 3 - 6

  • Time: 60 - 75 minutes

  • Ages: 8 and up

  • Weight: 1,000 grams (estimated)


  • 1 game board
  • 120 game tiles
  • 18 wooden dice
  • 6 player screens
  • 1 start player marker
  • 6 wooden score markers
  • 1 rules booklet (English, German)

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